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Berezkin/Duvakin Catalogue of Motifs
English translation, enhancements and additional metadata by Jonathan Fielder-White
Source: Berezkin and Duvakin's Analytical Catalogue · Original catalogue (Russian)
About the catalogue and its sources
Unless otherwise stated, narrative and tradition data comes from Berezkin and Duvakin's Thematic classification and distribution of folklore and mythological motifs by area (Analytical catalogue).
Original Berezkin/Duvakin catalogue (Russian)
The English translation uses AI assistance alongside manual verification. Errors may occur; consult the original source when in doubt.
J - Avenger heroes
| Ref | Title ▲ | Summary | Traditions | Narratives |
|---|---|---|---|---|
| j23e In j23 family | Flies through the body of a cannibal. | Wanting to make sure that the enemy is really dead, an insect or bird penetrates its body from one end and exits from the other. | 4 | 4 |
| j25c In j25 family | Raised by a wolf. | A she-wolf nurses an abandoned infant. He becomes an outstanding leader. | 3 | 4 |
| j4b In j4 family | Revenge within the family. | The children (son, sons, son and daughter) of the murdered person take revenge on characters who are related to the victim by marriage or close kinship. | 63 | 109 |
| j23f In j23 family | Temporarily incarnated in a human being. | Something inanimate incarnates in a human being to solve people's problems and then returns to its original state. | 3 | 3 |
| j4c In j4 family | The young man from the egg. | An egg remains from the deceased water character. The young hero who emerges from it avenges his father. | 5 | 6 |
| J37 | A bird carries away the antagonist. | Transforming into a powerful bird or creating one, the hero lifts his opponent into the air and carries him away. | 40 | 65 |
| J25a1 In J25 family | A child born in a grave saves his mother. | A woman dies, but remains incorrupt and gives birth to a child in the grave. He is found and brings his mother back to life. | 5 | 4 |
| J51 | A piece is missing, E33. | The character is dismembered or eaten; he is revived from his remains, but since one of his bones was broken, swallowed or carried away (or a drop of blood or a piece of flesh was lost), the revival fails, or the character remains defective in some way. | 71 | 120 |
| J51b In J51 family | A piece is missing: the reborn moon. | The moon has been eaten or has died and its body has decomposed. It is revived, but a small part (the bone) is missing. This determines the characteristics of the moon or the characteristics of human anatomy. | 4 | 5 |
| J51a2 In J51 family | A severed finger instead of a chicken bone. | A girl must penetrate an inaccessible place with the help of chicken bones. She loses one or there are not enough bones. By cutting off her finger and using it as she would use the bones, the girl achieves her goal. | 5 | 7 |
| J62c In J62 family | A sister asks her brother to obtain the impossible. | In order to destroy the young man, the antagonist arouses in his sister (rarely: in him himself) a desire to possess wonderful objects, the attempt to obtain which is deadly dangerous. The young man sets off to obtain the objects. | 57 | 87 |
| J18 | A woman falls from the sky. | A pregnant woman or a woman with a child falls from the sky. She or her newborn daughter dies or undergoes a metamorphosis. Her son or her daughter's son survives and grows up. Cf. motif K9. | 26 | 53 |
| J12m In J12 family | A woman turns into a duck. | A woman or two sisters come to two men and become wives of one of them. The other kills or tries to kill his rival or the women. As a result, the women turn into waterfowl. | 7 | 5 |
| J12c In J12 family | Acquaintance at a festival. | A girl meets her fiancé at a dance and then follows in his footsteps. See motif J12. | 8 | 1 |
| J33a In J33 family | An old woman beats a scarecrow. | A boy, a young man, or two children live in an old woman's house. They kill her husband—a man or a large animal—and make a scarecrow out of him. Angry that her husband is not responding to her, the old woman beats the scarecrow and then discovers that her husband has been killed. See motif J33. | 4 | 4 |
| J22d In J22 family | Animals cut in half. | Foreigners or animals of two different species emerge from a single person or animal cut in half. | 11 | 15 |
| J36 | Antagonist - turtle. | The turtle drags the hero's parents under water. | 7 | 8 |
| J52a In J52 family | Antagonist – female bear. | A she-bear or bear treacherously kills his companion, neighbour, etc., who is associated with a herbivorous animal or a weaker predator. The victim's children take revenge by killing the murderer's children or flee. See motifs J52, J54. | 36 | 19 |
| J11 | Asks to pick flowers. | The son in his mother's womb asks her to pick flowers or fruit for him (usually when a woman picks flowers, she is bitten by an insect). See motif J9. | 19 | 18 |
| J32a In J32 family | At night by his father's grave, ATU 530. | When dying, a person orders that someone spend the night at his grave or bring something to the grave. | 61 | 89 |
| J50 | Attempt to resurrect the dead. | The father or mother of twin heroes dies or is killed. An attempt to revive the deceased fails. | 36 | 40 |
| J40A In J40 family | Avenged captives. | Returning after a long absence, the hero finds his parents or other close relatives in humiliating slavery, orders them to demonstratively show disobedience, and punishes those who humiliated them. | 22 | 12 |
| J40b In J40 family | Avenged prisoners | After the hero comes back after a long absence and finds his parents enslaved, he tells them to demonstrate openly a lack of respect to their masters and punishes those who were cruel with them | 0 | 0 |
| J1 | Avenging heroes (all variants). | The characters avenge the death of their father, mother or other relatives who are older than them by a generation (less often by two generations). | 1 | 3 |
| j1c In j1 family | Avenging heroes - with a missing or distorted final part of the plot (revenge is not described). | Avenging heroes - with a missing or distorted final part of the plot (revenge is not described). | 13 | 15 |
| J43 | Bait for enemies. | To destroy his antagonists, the hero creates edible bait for them, usually a fruit tree on the other side of the river. | 2 | 4 |
| J21 | Birth from eggs. | Gods, ancestors of humans, and founders of dynasties are born from eggs. | 63 | 110 |
| J6B In J6 family | Blinding of the victim. | The mother of the heroes is not killed, but loses her sight. | 4 | 4 |
| J47a In J47 family | Bob to the sky, ATU 328A, 804A. | A plant (usually not a mighty tree, but a legume) grows unusually fast, and a character climbs it to reach the sky. | 34 | 65 |
| J26a In J26 family | Boys and puppies. | Among children of a woman or two women living together, there is a boy and a puppy, or a puppy was placed with a woman, and her son was thrown out. The puppy lives with the woman and helps her. | 14 | 14 |
| J58c In J58 family | Bridge of arrows. | A chain of arrows forms a bridge across a water barrier. | 10 | 10 |
| J7a In J7 family | Bringing lunch to father. | A girl (less often a boy) brings lunch to her father or brothers who are working in the field (in the forest), but encounters a demonic character. | 11 | 12 |
| J5 | Brothers as victims. | The role of the victim is played by two or more brothers (friends). See motif J4. | 32 | 40 |
| J32 | Brothers guard the night thief, ATU 530. | Someone regularly steals livestock (horses, sheep, etc.) or crops (apples, hay, peas, flowers, etc.). Those who undertake to guard them (usually the older brothers) fail to catch the thief, and only the hero (usually the younger brother) discovers him. | 104 | 205 |
| J19b In J19 family | Burnt belly. | An evil spirit kills a woman by burning through her body. | 3 | 7 |
| J27 | Cast out and at home, Z210.1. | A little boy (several babies) was abandoned, born to a mother who had already died, lives in a river, in a forest, etc. Another boy lives with his father or mother, but in the end the first one moves to live in the locus of the second. Often (see motif J25, "Infants hide and return"), the brother living in the river, in the forest, etc., first secretly meets with his "home" brother (with his brothers; with other children from his clan; with a puppy nursed by his mother). | 67 | 94 |
| J58 | Chain of arrows, F53. | Characters shoot arrows (darts) that stick into each other and form a chain. They usually climb up the chain to the upper world. | 79 | 165 |
| J9 | Children from their mother's womb show her the way. | Even before they are born, children speak from their mother's womb, showing her the way. | 20 | 39 |
| J52 | Children kill children in revenge for their parents. | A character (usually zoomorphic and female) treacherously kills another. The victim's children take revenge by killing the murderer's children. | 49 | 90 |
| J3 | Conception from under the earth. | A woman conceives a son or twins in a way that is incomprehensible to her; the reason is that when she sits on the ground, a male character (animal) creeps under the ground and fertilises her from below. | 6 | 8 |
| J22c In J22 family | Conjoined women. | There is a demonic character in the form of Siamese twins – two semi-fused women. | 5 | 5 |
| J25b In J25 family | Dead mother brings food to her child. | A pregnant woman dies and is buried. Her spirit leaves the grave to bring food to the child. The child is found and grows up. | 3 | 2 |
| J61 | Descends on a feather. | The character has the ability to move or hover in the air like a feather or a fluff. | 26 | 29 |
| J58b In J58 family | Door to the sky. | With the help of a chain of arrows, the sky or the sun is pulled down or pushed up, or a hole is made in the sky. | 4 | 4 |
| J40 | Enemy from the sky. | The sky is inhabited by creatures that descend to kill people. Usually, the creature carries away a person or many people, or a human head. The hero (usually a close relative of the deceased) avenges the killer and/or returns the kidnapped person (persons; the carried-away body part). | 41 | 65 |
| J32b In J32 family | Extended night. | In order to accomplish what he wants, the hero prolongs the night by changing the behaviour of the character on whom the alternation of day and night depends. | 10 | 12 |
| J31 | Father's weapon. | Heroes receive weapons or other items that belonged to their deceased father and are necessary for fighting their antagonists. | 47 | 58 |
| J53 | Fawns and bear cubs | The children of a character associated with a hoofed animal (deer, antelope) come into conflict with an enemy associated with a predator or a larger hoofed animal. They kill his children and/or run away from him. See motif J52. | 28 | 20 |
| J8 | Feathers at the crossroads. | A woman or girl sets out in search of a husband (fiancé, etc.). Bird feathers left on the trail, at a crossroads or near a dwelling mark the right or wrong path. See motif J7. | 21 | 14 |
| J68 | First old, then fresh droppings on the trail. | Characters who have been chasing an animal for a long time see increasingly fresh droppings on the trail and finally catch up with their prey (usually the droppings correspond to how long they have been lying there); or the pursuers see areas where less time has passed since sowing. | 7 | 12 |
Tradition and narrative counts are the stored catalogue totals for each entry.