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Berezkin/Duvakin Catalogue of Motifs
English translation, enhancements and additional metadata by Jonathan Fielder-White
Source: Berezkin and Duvakin's Analytical Catalogue · Original catalogue (Russian)
About the catalogue and its sources
Unless otherwise stated, narrative and tradition data comes from Berezkin and Duvakin's Thematic classification and distribution of folklore and mythological motifs by area (Analytical catalogue).
Original Berezkin/Duvakin catalogue (Russian)
The English translation uses AI assistance alongside manual verification. Errors may occur; consult the original source when in doubt.
K - Adventures: Acts of heroes
| Ref | Title | Summary | Traditions | Narratives ▲ |
|---|---|---|---|---|
| K15a In K15 family | Substituted weapon. | The hero secretly replaces the weapon or magical tool of a powerful character with a worthless fake. Traditions in which the replaced weapon belongs to Grom are highlighted in bold. | 38 | 50 |
| K22b In K22 family | Man helps the inhabitants of another world. | The inhabitants of another world are attacked by certain enemies. A human helps them to defeat these enemies, because these creatures are not dangerous to humans. See motif K22. | 58 | 50 |
| K99b In K99 family | Midnight escape: change of partner, (ATU 856). | A girl and a young man agree that he will take her away at night. The young man is late or falls asleep, and the girl is taken away by someone else who happens to be at the appointed place. | 39 | 50 |
| K27n3b In K27 family | The one who gives tasks dwells in the sky. | The character who gives the hero or heroine difficult tasks or subjects them to trials lives in the sky, but is not associated with the sun, moon, thunder or wind. See motif K27. | 70 | 51 |
| K27o In K27 family | Ball game. | The confrontation between heroes and antagonists unfolds in the form of a ball game. | 47 | 51 |
| K27o3 In K27 family | Competition between two teams. | Two groups of characters compete in overcoming trials or play a game, divided into two teams (at least two episodes with different characters on both sides). The participants are either anthropomorphic but possess different unusual abilities, or they are different animals (natural phenomena, elements, etc.). Cf. motif K27xy (Characters with different properties in opposing camps). | 39 | 51 |
| K38e2 In K38 family | The collapsed kingdom. | Returning from the underworld to earth, the princess places the objects surrounding her (clothes, house, "kingdom") into a small object (egg, ball of yarn, etc.), which she takes with her. | 26 | 51 |
| K85 | Horse brothers. | The antagonist owns the fastest horse. The hero obtains an even faster horse (usually the brother or sister of this horse), which is the only one that surpasses the antagonist's horse and usually orders the antagonist to throw off his rider. | 29 | 51 |
| k18aa In k18 family | Pregnancy from touch. | A girl becomes pregnant without her knowledge through contact with the bodily secretions of a male character or with objects that he has touched (i.e. not as a result of sexual intercourse, not as a result of the simple desire of the father of her future child, and not through mystical contact with a deity). The story ends with the happy union of the girl and the father of her child. | 46 | 52 |
| k56a4f In k56 family | The evil girl becomes ugly. | After meeting a supernatural character, the unkind girl becomes ugly. | 40 | 52 |
| K75a2 In K75 family | Gardener. | Appearing incognito to an authoritative figure, the hero works for him as a gardener. | 39 | 52 |
| K103a In K103 family | The tree raises its branches. | A suddenly grown plant (tree, vine, lotus) bends (raises its branches, etc.), allowing only the hero or heroine to climb it or pick its fruits (flowers). | 43 | 53 |
| K125 | One of the subjects is a traitor. | The pursuer asks various objects where the hero is hiding or where he has run. Everyone remains silent, but one of the objects betrays the hero. | 45 | 53 |
| K152 | The devil runs away in terror, ATU 1164. | A man saves a devil who is suffering from the proximity of a certain character or object. To reward his saviour, the devil promises to possess a princess and leave her when the man comes to treat her. The devil either breaks his promise or warns the man not to try to cure those whom the devil will possess later. The man informs the devil that the character or object he fears so much is approaching again. The devil flees and never returns. | 61 | 53 |
| K152a In K152 family | The Devil and His Wife in the Pit, ATU 1164. | A man saves a devil (snake, predator) suffering from the proximity of a certain character or object. To reward his saviour, the devil promises to possess a princess and leave her when the man comes to treat her. The devil either breaks his promise or warns the man not to try to cure those whom the devil will later possess. The man informs the devil that the character or object he fears so much is approaching again. The devil flees and never returns. | 53 | 53 |
| K4 | Nest destroyer. | The character climbs a tree or rock to get a bird, bird eggs, or chicks, climbs into a bird's nest, comes into conflict with another character, and/or cannot climb down. See motifs K1, K2A. Traditions in which the nest destroyer is a woman are highlighted in italics; bold italics indicate those in which the character falls into the trap not through the fault of another person, but by accident, or, having climbed up to destroy the nest, does not fall into the trap at all, although he quarrels with his companion; an asterisk* marks those in which the character remains in the trap (undergoes a metamorphosis). | 96 | 53 |
| K78 | Swallowed, extracted from the little finger. | The cannibal swallows people. When he is killed, it turns out that they are not in his belly or that they are dead there. They are found alive not in the belly, but in the cannibal's finger, or there is a means of reviving them in the little finger, or the cannibal's finger must be cut or severed to find the people. | 37 | 53 |
| K100d In K100 family | The helper turns out to be a prince, ATU 314. | At the end of the story, the animal helper (horse, lion, etc.) turns into a prince (princess) itself. | 26 | 54 |
| K65a In K65 family | Spirits fall from the sky. | After being thrown from a height or expelled, various creatures end up in different locations, acquiring corresponding functions and names. | 36 | 54 |
| K27x6 In K27 family | The stars and the wind guide the hero. | Setting out in search of a marriage partner, the hero or heroine successively encounters the embodiments (masters) of celestial bodies and atmospheric phenomena (the sun, moon, stars, wind). | 27 | 55 |
| K35a1 In K35 family | Do not pick up the feather of the firebird. | Setting off on a journey, a person (often against the advice of their horse) picks up a precious feather. Upon learning of this, an authoritative character gives them difficult tasks. | 38 | 55 |
| K80a1 In K80 family | The bird tells of the crime. | A bird (usually arising from the remains of the murdered person or embodying their soul) tells of the crime committed or takes revenge on the murderer itself. | 45 | 55 |
| K130 | Who is the sweetest in the world? | A woman (rarely: a man) asks who is the most beautiful of all and receives the answer that she (he) is. One day she (he) is told that someone else is more beautiful. | 46 | 56 |
| K33b In K33 family | Friends abandon a beautiful woman. | A girl goes with her friends to the forest, to the river; everyone returns home, but she is forced to stay or return. She escapes from a dangerous creature, becomes the wife of a supernatural character, a leader, etc., or dies, but is avenged. | 36 | 56 |
| K38f7 In K38 family | Wild animals serve the hero. | The character acquires wild animals (at least two different species) that serve him like dogs. | 35 | 56 |
| K74a In K74 family | Only the hero defeats the demon and follows in his footsteps. | A demonic character arrives and mocks one of the men remaining in the house. When the hero remains, he defeats the demon and follows in his footsteps to where he dwells. Cf. motif K74 (an unassuming and weak-looking man approaches a warrior preparing dinner; he eats everything, ties up, beats or kills the cook. When the hero remains to cook, he defeats the demon). | 80 | 56 |
| K15b In K15 family | The replaced barrel of water. | By secretly switching the vessels containing living and dead (giving and taking away strength) water (rarely: oil, etc.), from which the combatants drink during a duel, the hero defeats his opponent. | 37 | 57 |
| K27n3a In K27 family | The task giver – the Sun, Moon, Thunder or Wind. | The character who gives the hero difficult tasks or subjects him to trials is associated with the sun, moon, thunder or wind (cloud, downpour). See motif K27. | 55 | 57 |
| K80c4 In K80 family | Silent witnesses to crime, ATU 960, 960A. | In a deserted place, one person kills another. After some time, he is exposed thanks to facts and circumstances that do not seem important and do not directly tell about the crime (the victim's last words; objects or living beings that were or appeared at the scene of the murder). (All texts containing motifs K80c3 and K80c4 also contain the more general motif K80c). | 56 | 57 |
| K117b In K117 family | Stuck Together, ATU 571, 571B. | The hero causes various people (and animals) to stick to each other (or to objects). | 69 | 58 |
| K127 | Animal brothers, ATU 451. | A girl has many brothers, who are turned into birds or animals (rarely: into plants; killed by witchcraft), then usually disenchanted (brought back to life; usually all of them, in the Georgian version – one). See motif K127A. | 60 | 58 |
| K14a In K14 family | Thrown into the furnace, ATU 910K. | The antagonist orders the killing of the first person to arrive at the agreed place in the morning. The hero is accidentally delayed, and the antagonist himself or his wife or son are killed. | 49 | 58 |
| K161 | The Released Dragon, (ATU 302C*). | A character who has deprived a dragon (demon, thunder) of its freedom orders others not to unlock the dungeon (not to enter a certain room, not to give the chained creature anything to drink, etc.). The prohibition is violated, the chained creature is freed, which leads to disaster. Cf. motif K100f1. | 42 | 58 |
| K1h In K1 family | Walled up in a hollow. | The character finds himself inside a tree trunk or inside a rock; someone frees him by making a hole from the outside. | 36 | 58 |
| k32n In k32 family | The false wife - a supernatural character. | The false wife, who replaces the real one, is a supernatural character - a zoomorphic creature, a deceased woman, a female spirit, etc. See motif K32. | 82 | 58 |
| K56a6 In K56 family | Food asks her to taste it. | On the way to another world, people or objects ask a child (girl) to taste the food they offer or to do some work. The child (girl) does everything (rarely does not do) and therefore achieves the goal. | 41 | 58 |
| K56a9 In K56 family | The mouse helper rings a bell. | When a small animal (usually a mouse) rings a bell, beats a drum, etc., a blind or distant antagonist believes that these sounds are made by the hero (heroine). Thanks to this, the hero (heroine) is saved. | 35 | 58 |
| K56e In K56 family | Two Hunchbacks, ATU 503. | Two people have the same physical defect (a bump, a hump). The first one finds himself in a place where spirits gather, and they rid him of his defect. The second comes to the spirits, and they double his defect, giving him what they took from the first person. (Uther 2004 mentions Kasevich, Osipov 1976, No. 171; the Karen text is published there and does not correspond to the definition of the motif). | 51 | 58 |
| K65b In K65 family | People and spirits. | Spirits (deities) or unpleasant animals (snakes, frogs, worms, etc.) are generated by the same first anthropomorphic pair or the same pair of first ancestors as humans (deities). | 32 | 58 |
| K2b In K2 family | Gorynya and Dubyna. | The occupations or names of the hero's companions are unusual and different for each one, but their specific abilities, which can be inferred from these names, are insignificant for the development of the plot. Cf. motif K66, "Heroes with different abilities". | 46 | 59 |
| K38b3 In K38 family | The hero cares for the chicks. | A powerful bird or other flying creature helps a person for taking care of its chicks/offspring: feeding them, sheltering them, decorating them, etc. | 42 | 59 |
| K73a5 In K73 family | The child is replaced by a kitten. | Malicious women replace the newborn with a kitten (telling the father that his wife has given birth to a kitten). See motifs K73, K73A. | 37 | 59 |
| K117c In K117 family | Dancing against their will, ATU 592. | When a character plays a pipe (violin, horn, etc.), people and animals begin to dance against their will. | 59 | 60 |
| K120a1 In K120 family | Three dresses, (ATU 510B). | To get rid of an unwanted suitor (her own father, brother, monster), a girl demands that he obtain a dress for her (usually three dresses in succession) made of unusual material (gold, fly wings, etc.), and when the condition is fulfilled, she runs away. | 35 | 60 |
| K33e In K33 family | Chosen and returned children (Griselda), ATU 887. | Newborn children disappear (die) one after another, but are returned to their wife or husband grown up and in good health. | 47 | 60 |
| K8c4 In K8 family | The elk dies after swallowing a mouse. | A small animal (bird, mouse, porcupine, fox) or (rarely) a tiny human being allows itself to be swallowed by a large ungulate (elk, deer, bison, tapir) in order to rip open its belly (and eat it). | 41 | 60 |
| K113a In K113 family | The bride where the arrow fell. | A young man throws an object, shoots an arrow, etc. Where the arrow lands (where the object falls), the young man finds a wife or a means of obtaining one. | 47 | 61 |
| K136a In K136 family | The girl's floating hair. | Seeing the girl's hair carried away by the water, the man decides to marry the girl to whom the hair belongs. | 48 | 61 |
| K174 | The thrown ring. | To signal their arrival, a person places, or more often discreetly throws, a ring or other small item of personal jewellery or toiletries into the jug of a maid or servant. Upon discovering it, the other person understands that the first is nearby. | 48 | 61 |
| K27r2 In K27 family | Dancing apples. | Task: bring objects (fruit, wood, water, etc.) that perform actions characteristic of humans (sing, dance, yawn, laugh, etc.). | 37 | 61 |
Tradition and narrative counts are the stored catalogue totals for each entry.