Folklore Database · Browse
Berezkin/Duvakin Catalogue of Motifs
English translation, enhancements and additional metadata by Jonathan Fielder-White
Source: Berezkin and Duvakin's Analytical Catalogue · Original catalogue (Russian)
About the catalogue and its sources
Unless otherwise stated, narrative and tradition data comes from Berezkin and Duvakin's Thematic classification and distribution of folklore and mythological motifs by area (Analytical catalogue).
Original Berezkin/Duvakin catalogue (Russian)
The English translation uses AI assistance alongside manual verification. Errors may occur; consult the original source when in doubt.
K - Adventures: Acts of heroes
| Ref ▲ | Title | Summary | Traditions | Narratives |
|---|---|---|---|---|
| K24c In K24 family | An old man helps to obtain a bird wife, ATU 413. | A young man comes to an old man (less often – to an old woman), who teaches him how to get a magical wife by hiding her bird clothes. Usually, the young man gives away the clothes for the first time and lives with the old man until the girls fly back. | 20 | 19 |
| K25 | The magical wife. | A man consciously marries a woman who belongs to the non-human world. | 422 | 1196 |
| K25a1 In K25 family | Found clothing. | A magical wife leaves her earthly husband when she finds her clothes, which he has hidden (often feathers, if she is a bird woman), persuades him to give them back, makes new ones or receives them from her relatives. (The variant in which the wife leaves her husband because she is offended is not entirely alternative, but in most texts it does not fit with the motif of found clothing). | 106 | 212 |
| K25a2 In K25 family | Discarded feathers. | An anthropomorphic character flies away or tries to fly away, attaching feathers shed by birds flying in the sky to his body. | 15 | 21 |
| K25a3 In K25 family | Collected feathers. | The magical bird-wife flies away when she makes herself new feather clothing from feathers collected on the ground. | 6 | 6 |
| K25a4 In K25 family | Escape from the siren, ATU 316. | A man (rarely a woman) finds himself in the power of an aquatic-chthonic creature (usually a siren, fish, sea monster, sometimes a sorcerer). The captive is lifted above the water (above the ground; usually after the antagonist lifts him) several times. After that, the captive escapes (most often by flying away as a bird). | 26 | 30 |
| K25a4a In K25 family | Rescue from the underwater world (broken chain). | A young woman finds herself in the power of a water creature, and when she comes ashore, she is chained. To free the woman, the chain must be broken. | 8 | 14 |
| K25a5 In K25 family | Two brothers and bird maidens. | The older brother is a hunter, the younger brother (rarely a sister) is a housekeeper. Learning that bird maidens come down to the younger brother, the older brother teaches the younger brother what he must do so that the older brother can catch one of them and make her his wife. The wife finds feather clothing and flies away (often the younger brother, out of simplicity, gives it to her), and the husband sets off in search of her. | 12 | 18 |
| K25a6 In K25 family | The magical wife does not forgive infidelity. | A woman from another world agrees to live with a man in his earthly world, but leaves him when she learns that he has broken a taboo (often his infidelity). Cf. motif F94 (the hero betrays his magical wife in her world); motif K12B (the hero visits his world alone, contrary to the warning of his magical wife). | 23 | 26 |
| K25a7 In K25 family | Two brothers and a winged maiden. | The older brother hunts, the younger brother takes care of the household. After catching the winged maiden, the older brother takes her as his wife, while the younger brother, out of naivety, returns her wings to her. The older brother sets off in search of his wife. | 15 | 23 |
| K25b In K25 family | A woman follows a porcupine. | A woman climbs a tree trying to catch a porcupine and ends up in the sky. | 7 | 14 |
| K25c In K25 family | The boy under the onion. | While digging roots, gathering shellfish, etc., a woman finds a baby. He grows up and enters into a struggle with dangerous characters. | 10 | 13 |
| K25d In K25 family | The forbidden tuber in the heavens. | After digging up the root, a person pierces the sky or the earth, sees the world below, and descends there. Usually, the hole is made by a woman who has fallen into the sky; her husband, a sky dweller, or his relatives forbid her to dig up a certain root; breaking the ban, the woman sees the earth below and decides to descend. See motif K19B. | 31 | 38 |
| K25e In K25 family | The magical wife – ancestor of humans. | Humans in general or a specific ethnic, tribal or social group are considered descendants of an earthly man and woman of supernatural origin. | 73 | 117 |
| K26 | The earth seen from the sky. | Approaching an opening or making one, the character sees the world below (usually seeing the earth from the sky). See motif K25. | 76 | 102 |
| K26a In K26 family | A stone covers the opening. | The hole in the sky is covered by a flat stone. Moving it aside, the character sees the earth. See motif K26. | 13 | 2 |
| K27 | Tasks and competitions. | The character receives tasks that are deadly dangerous or can only be accomplished with supernatural abilities or helpers; the hero completes the tasks and/or miraculously survives. The confrontation between the characters unfolds as a game or competition in which the loser loses their life or status. | 477 | 1424 |
| K27a In K27 family | Night in the cold. | Test: spend the night in the cold (the antagonist tries to destroy the hero in this way). See motif K27. Compare motif M35: two zoomorphic characters compete to see which of them will sit out the night in the cold. | 13 | 13 |
| K27b In K27 family | Smoking a pipe. | Test: smoke a huge or poisonous pipe or breathe in clouds of poisonous smoke. See motif K27. | 0 | 0 |
| K27c In K27 family | Knives and spikes. | Test: to remain alive when coming into contact with piercing, cutting, or crushing instruments. See motif K27. | 31 | 22 |
| K27d In K27 family | House with dangerous creatures. | The test: to stay alive in a room full of predatory, poisonous and other dangerous creatures. See motif K27. | 13 | 11 |
| K27e In K27 family | Eat or drink a lot, ATU 1088). | The character is offered to eat or drink an unusually large amount or poison. | 133 | 155 |
| K27f In K27 family | To obtain a woman. | An authoritative character demands that the hero obtain a woman. | 115 | 179 |
| K27f1 In K27 family | Building a bridge. | A character builds a bridge (usually from precious materials) in an implausibly short time. | 51 | 86 |
| K27f2 In K27 family | Get the same shoes. | A girl demands that her fiancé get her the same pair of shoes (or other items) as hers. These items either exist in a single copy, or it is not known what they look like. Having become invisible, the hero either steals the items (and the owner has to make new ones herself), or finds out what they look like. | 9 | 14 |
| K27f3 In K27 family | Fill the feather bed with feathers. | The character must quickly obtain enough feathers to fill a feather bed or pillow. | 4 | 7 |
| K27f4 In K27 family | Build a house. | Task: to erect a building. See motif K27. | 0 | 0 |
| K27g In K27 family | To bathe in boiling water. | The character is ordered to bathe in (hot) milk, in boiling water, to jump into the fire; he remains unharmed, while his opponent usually perishes. | 62 | 87 |
| K27g1 In K27 family | Task: clean out the stable. | The character must quickly clean the stable or barn of the manure that has accumulated there over a long period of time. | 15 | 22 |
| K27g2 In K27 family | Roof made of feathers. | The character must build a house out of bird feathers or cover the roof, bridge, etc. with feathers. | 7 | 11 |
| K27g3 In K27 family | One falls – all fall. | To fell all the trees in the forest, a man fells one (lightly touching it with an axe), after which all the trees fall. | 10 | 10 |
| K27g4 In K27 family | Sow, reap and bake bread in one day. | The character must complete all field work in an unimaginably short time and present the products of the new harvest. | 47 | 68 |
| K27g5 In K27 family | Wooden axe. | A person tries or must try to chop or dig with a wooden (lead, felt) tool instead of a steel one. Cf. motif L84. | 18 | 29 |
| K27h In K27 family | Depict a head that is not shown. | The hero must carve an image of the character's head, which he never shows. It usually adorns a wooden bench. | 8 | 17 |
| K27h1 In K27 family | Bringing fruit. | The character is tasked with bringing the fruits of a tree that is difficult to reach. | 15 | 19 |
| K27hh In K27 family | Sorting grain, Th H1091. | The character is tasked with quickly separating small particles of different types (usually seeds of different plant species) mixed together in a single vessel, or counting the number of grains, or gathering scattered or already sown grain. | 139 | 183 |
| K27i In K27 family | Drain a body of water. | Task: to drain a large body of water. | 0 | 0 |
| K27k In K27 family | Dive long or deep. | Test: to dive underwater for a long time or deeply. See motif K27. | 26 | 15 |
| K27l In K27 family | The water body is covered with ice. | After the hero dives in, the antagonist freezes the water body or covers the surface with a net. | 7 | 9 |
| K27l1 In K27 family | Frozen in ice. | Voluntarily subjecting himself to trials, the character allows himself to be frozen in ice and cannot free himself. | 12 | 22 |
| K27m In K27 family | Obtain an animal of unusual colour. | Task: to kill and bring an animal of a certain (often unusual) colour or shape. See motif K27. | 36 | 30 |
| K27n In K27 family | Tasks of relatives, H310, H331. | A young man must complete difficult tasks or win a competition in order to obtain permission to marry. The person giving the tasks is indicated in square brackets. See motif K27. | 373 | 325 |
| K27n1 In K27 family | The one who gives tasks – a king or a chief. | A character who gives the hero tasks that are impossible for an ordinary person (subjecting the hero to difficult trials), or a character who requires the suitors of his daughter to fulfil certain conditions, is the head of a community or supra-community collective and is neither a member of the same family collective as the hero nor a mythical creature. See motif K27. | 229 | 211 |
| K27n2 In K27 family | The task giver – a mythical character. | The character who gives the hero difficult tasks or subjects him to trials is a mythical creature or animal. See motif K27. | 226 | 172 |
| K27n3a In K27 family | The task giver – the Sun, Moon, Thunder or Wind. | The character who gives the hero difficult tasks or subjects him to trials is associated with the sun, moon, thunder or wind (cloud, downpour). See motif K27. | 55 | 57 |
| K27n3a1 In K27 family | The hero in battle with the elements. | In the course of his courtship, the hero enters into a struggle with characters (more than two) who embody the elements, celestial bodies, and parts of the universe. | 2 | 5 |
| K27n3b In K27 family | The one who gives tasks dwells in the sky. | The character who gives the hero or heroine difficult tasks or subjects them to trials lives in the sky, but is not associated with the sun, moon, thunder or wind. See motif K27. | 70 | 51 |
| K27n3c In K27 family | The one who gives tasks – a zoomorphic creature. | A character who gives the hero difficult tasks or subjects him to trials is associated with a land or water animal or a fish. See motif K27. | 48 | 22 |
| K27n3c1 In K27 family | The hero's adversaries – polar bears. | The inhabitants of the polar bear village – relatives of his wife – set the hero difficult tasks and trials. | 11 | 16 |
| K27n3c2 In K27 family | The enemy – the father-in-law bear. | The hero's father-in-law, the bear, sets him difficult tasks and trials. | 7 | 11 |
Tradition and narrative counts are the stored catalogue totals for each entry.