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Berezkin/Duvakin Catalogue of Motifs

English translation, enhancements and additional metadata by Jonathan Fielder-White

Source: Berezkin and Duvakin's Analytical Catalogue · Original catalogue (Russian)

About the catalogue and its sources

Unless otherwise stated, narrative and tradition data comes from Berezkin and Duvakin's Thematic classification and distribution of folklore and mythological motifs by area (Analytical catalogue).

Original Berezkin/Duvakin catalogue (Russian)

The English translation uses AI assistance alongside manual verification. Errors may occur; consult the original source when in doubt.

L - Adventures: Monsters and evil spirits

Showing 201–250 of 371 · Page 5 of 8

Ref Title Summary Traditions Narratives ▲
L112 Attaining physical completeness. A physically defective boy is born (tiny, with one head, half a body, etc.). After a series of adventures, he gains physical completeness. 20 27
L129 Why such big teeth? (Little Red Riding Hood), (ATU 333) The character is asked why his body parts, organs, and tools are the way they are. He answers (or the questioner gives explanations for him). In the end, one kills or maims the other. 23 27
L1b In L1 family The Bear and Her Sister. A young woman turns into a monstrous bear and kills most people except her younger sister (Ojibwa: the younger sister of her former husband). Their brothers (or one brother) return from hunting and kill the bear, or she dies while chasing them. Cf. motif L65D. 24 27
L55 Boiling water in the mouth. To neutralise a dangerous enemy, a caustic or boiling liquid is poured into one of the openings of its body. 28 27
L100c In L100 family The chaste sorceress and seducers, D2006.1.1. When a man comes to a beautiful woman who lives alone, she asks him to perform a trivial task (close the door, etc.) and uses magic to leave him in an awkward and uncomfortable position (holding the door handle, etc.) for the whole night. The next night, the same thing happens to another (rarely: the same) admirer. Each, ashamed, tells the others that he enjoyed it. 23 28
L106a In L106 family Cut belly. The antagonist makes formally justified but essentially unfair demands on the hero. The hero either fulfils them or is punished by the antagonist. Then the antagonist takes an object or animal belonging to the hero, but cannot return it and is punished equally or more severely. 24 28
l15h2 In l15 family The soul of a character in a bird. The object in which the character's life is contained is enclosed in another, which is enclosed in a third (and so on). The final repository of the soul is a bird (a chick, several birds or chicks). 22 28
L33f In L33 family The nightjar breaks the rock. A rock or boulder pursues a character. The character calls for help, and the nightjar splits the rock into pieces. 17 28
L6a In L6 family Asks to be carried. An unremarkable, weak-looking character asks a person to carry him or her on their back, and then refuses to get off. 27 28
L85c In L85 family Polukurochka, B171.1, ATU 715. A character with half a body – a hen, a chick. Sometimes it is only a name, and the character's appearance is more anthropomorphic. 23 28
L9c In L9 family Sharp breast. The character kills others with a sharp protrusion on his chest. 13 28
L44a In L44 family Give me your liver! The demon demands that the man hiding in the shelter give him parts of his body. The man gives the demon parts of the body of a dead animal. The demon does not understand the deception and dies, giving parts of his own body in return. 17 29
L72e In L72 family The pursuer returns for the axe. In order to overcome the obstacles created by the fleeing hero, the pursuer is forced to return home for the necessary tools. 17 29
L39d In L39 family Give an apple to someone. A boy climbs a tree to pick fruit. A demonic character asks him to share, but not to throw the fruit on the ground, but to pass it from hand to hand. He grabs the boy and carries him away. 22 30
L90E In L90 family Heads on stakes. Human heads are impaled on stakes outside the house of a dangerous character, and one head is missing (or there is a wall of heads, with one missing). It is assumed that the head of the hero of the story should be there. 26 30
L20a In L20 family The parrot devourer. A man climbs a tree, takes chicks (usually parrots) from a nest and throws them to a woman. She eats them raw, then kills or tries to kill the man. 12 31
L87 He who has tasted blood becomes a cannibal. A character accidentally tastes blood or human flesh, after which he devours himself and/or others. 31 31
L95 Returning for toys. A person (usually a child or teenager) returns to a previous location for a forgotten item (often a toy) and finds a demon there, from which they struggle to escape. 30 31
L9b In L9 family Knife elbows, G341. The sharp elbows or (rarely) knees of the character resemble knives or awls. 28 31
L15c In L15 family Who is afraid of what (hero and adversary). A dangerous character asks the hero how he can be killed, what he is afraid of. The hero lies, saying that the named object does not harm him. 28 32
L58 The stingy man. A man refuses to give food to his closest relatives or spouse; as punishment, he or his food changes its nature. 28 32
L81b In L81 family The hero's severed legs. The hero's rivals abandon him, cutting off his legs (usually leaving a sword at the entrance to his tent, and when the hero rushes out, the blade wounds him). 22 32
L85a In L85 family The half-child. The character is born as half a person or becomes one as a result of an accident. He or she does not belong to a special category of mythical half-beings and usually regains physical completeness. See motif L85, cf. motif L112. 41 32
L37c In L37 family Two Shares, ATU 735. A person encounters the incarnations of Fortune (and Misfortune) – his own or someone else's. He manages to influence their behaviour and change (for himself) the course of events for the better. 39 33
L81a In L81 family The cat extinguishes the fire. A girl offends a cat (rarely: a dog, a rooster) and the cat takes revenge by causing misfortune to befall the girl (usually by extinguishing the fire, after which the girl falls into the hands of a demon). 22 33
L120a In L120 family Dragon tongue and blacksmith's tongs. The hero hides in a smithy from the dragon chasing him. When the monster breaks through and rubs the door (with its tongue), the blacksmith (or the hero himself) burns it (usually clamping its tongue with red-hot tongs or throwing a red-hot club into its mouth). 25 34
L17a In L17 family Eyes on the back of the head. A character or creature has an eye or a second pair of eyes on the back of the head or on the back. Cf. motif L17b, "mouth on the back of the head". 33 34
L28a In L28 family Eating a snake causes a flood. People (or a certain person) eat the meat of a snake (dragon, unusual fish). This results in a flood, landslide, or the appearance of a river or lake. 17 34
L65a1 In L65 family The horse's legs eaten away. A demonic character successively devours parts of the horse on which the hero arrived, each time returning to the hero and then leaving to devour another part. (Often asks whether the hero arrived on a three-legged, two-legged or one-legged horse). 27 34
L72g In L72 family Cast salt. Fleeing for his life, the character throws salt behind him, preventing his pursuer from continuing the chase. 31 34
L96b In L96 family The demon is thrown into a cauldron. A person encounters an ascetic, demon, etc. The latter intends to kill him by pushing him into a boiling cauldron or cutting off his head when he bows before the deity. The person asks the ascetic to do everything first, then pushes him into the cauldron or cuts off his head himself. 27 35
L1b1 In L1 family The female demon and her brothers. A woman comes into conflict with her brothers and turns into a dangerous demon. 33 36
L65b2 In L65 family Dogs with talking names. The hero's dogs have names that speak of their strength and agility (Wind, Ironbreaker, etc.). 21 36
L121 The hunter and his werewolf wife. An animal or cannibal (man-eater) transforms into a woman and marries a hunter with the sole intention of killing him. Usually, the wife takes on her true form when she goes into the forest with the hunter. 18 37
L126 Bird-demon, ATU 2041. An anthropomorphic character cooks and eats a bird, but the bird cries out from inside his stomach and escapes. The character dies or suffers harm. Cf. motif K132. 32 37
L72h In L72 family The abandoned flint. Fleeing for his life, the character throws behind him a tool for kindling fire (flint, tinder, match, kindling), which becomes an obstacle in the path of his pursuer. (A discarded flint is counted if it serves to strike fire, and is not counted if it is simply a hard stone that turns into a mountain). 25 37
L81c In L81 family The legless, the blind, and the armless. The legless man lives together with the blind and armless man (or with one of the two). By working together, they are healed. 28 37
L109 The man-eating pumpkin. The pumpkin turns out to be a monster-devourer and/or grows from the remains of a monster. 29 38
L86 Children run away from their demon mother. Having turned into a demon, a woman pursues her children. Cf. motif K102a2: A mother seeks to destroy her son (children) because he interferes with her love affair and/or sides with his father in a conflict between his parents. 26 38
L103b In L103 family Animals carry away from the demon, (ATU 314A*). A girl (boy, children) falls into the hands of a demonic creature. An animal or bird offers to carry her away and runs off. Usually, animals of different species do this, but only the last one manages to escape pursuit. 19 39
L5f In L5 family The good skull. Head, face or skull – a woman's husband, fiancé or son; not dangerous to her, brings wealth, saves from hunger, etc. 35 40
L65d In L65 family The younger sister of the cannibal. When the older sister becomes a cannibal, the younger sister (temporarily) escapes. Cf. motifs L1B, L65C. 34 40
L101 Discarded clothing distracts the pursuer. While running away, a person gradually undresses and throws items of clothing behind them. The pursuer wastes time picking them up or destroying them. 30 41
L108c In L108 family White Hand. To prevent the victim from recognising him and opening the door, the predator, the cannibal, shows part of his clothing, his hand, his paw, making the victim believe that his mother, teacher, etc. has come. 32 41
L37b1 In L37 family Toad under a stone. To cure a sick person or rid a house of other misfortunes, one must kill (catch, expel) a toad, frog or snake hiding in the house (in the garden, under the roots). 30 42
L49 Parts of the body fall down. Individual parts or pieces of a character's body are successively thrown down. (In American variants, those below usually mistake them for game, honey, or fish). 28 42
L4b In L4 family Blood cannot be washed away. The character learns about the violation of the prohibition to enter a certain room, as evidence of this has been preserved on the body of the heroine (hero) or on an object in her (his) hands (often blood on a key or an apple). 29 42
L40b In L40 family Absurd actions aimed at luring a character out. To make the character come closer, absurd actions are performed in front of him. The character does not understand the deception and comes closer to explain how to act correctly. 29 43
L44 Show your head! ATU 1152 A demon or powerful beast demands that a person or weak animal show certain parts of their body. The person shows parts of a large animal's body or certain objects. The opponent decides that the hero is more frightening and powerful than them. 43 43
L66 Underground passage beneath the monster. To help the hero, a small animal digs an underground passage beneath the lying monster, and the hero strikes it from below. 29 43

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Tradition and narrative counts are the stored catalogue totals for each entry.