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Berezkin/Duvakin Catalogue of Motifs
English translation, enhancements and additional metadata by Jonathan Fielder-White
Source: Berezkin and Duvakin's Analytical Catalogue · Original catalogue (Russian)
About the catalogue and its sources
Unless otherwise stated, narrative and tradition data comes from Berezkin and Duvakin's Thematic classification and distribution of folklore and mythological motifs by area (Analytical catalogue).
Original Berezkin/Duvakin catalogue (Russian)
The English translation uses AI assistance alongside manual verification. Errors may occur; consult the original source when in doubt.
L - Adventures: Monsters and evil spirits
| Ref ▲ | Title | Summary | Traditions | Narratives |
|---|---|---|---|---|
| L65b5 In L65 family | The hero's dogs at the princess's wedding. | Despite obstacles, the young man's dogs or other animals serving him get to the princess just as she is about to be given away to a deceiver. | 8 | 10 |
| L65c In L65 family | The elder sister-cannibal. | The eldest of three or more sisters turns out to be a cannibal, devouring her younger sisters and other people. | 10 | 13 |
| L65c1 In L65 family | Sisters fly away from a cannibal. | Three or more sisters have the ability to fly and fly away from the cannibal – their older sister or mother. Only the youngest is saved. | 4 | 5 |
| L65d In L65 family | The younger sister of the cannibal. | When the older sister becomes a cannibal, the younger sister (temporarily) escapes. Cf. motifs L1B, L65C. | 34 | 40 |
| L66 | Underground passage beneath the monster. | To help the hero, a small animal digs an underground passage beneath the lying monster, and the hero strikes it from below. | 29 | 43 |
| L67 | Gnawed wool. | Having dug an underground passage to a lying monstrous hoofed animal, a small animal gnaws the wool from the place on the skin where the heart beats; the hero thrusts a spear or arrow into this place. See motif L66. | 0 | 0 |
| L68 | Two in the night. | Left alone (usually at night in a deserted place) with his companion, a man undergoes a monstrous metamorphosis. | 55 | 92 |
| L69 | The puma defeats the monster. | A monster attacks a person; a puma, jaguar or dog fights the monster, kills or drives it away; the person returns home. | 11 | 12 |
| L70 | Aborted fruit. | The character is killed or maimed by an object dropped from above, the fall of which he expects, but has a false idea of its nature or weight (fruit, piece of bark, turtle, log, etc.). | 126 | 173 |
| L71 | The end of a thin branch. | The character kills an animal; the trickster tries to take the meat; the character lifts the meat onto a tree; helps the trickster or his cub to climb up too; after eating, the climber wants to relieve himself or (less often) drink; the character points out that this can be done at the end of a thin branch; the trickster or the trickster's cub climbs up, falls, and is killed. See motif L70. | 19 | 7 |
| L72 | Magical flight, D672, D673. | While fleeing, the character throws small objects behind him, which turn into powerful obstacles in the path of the pursuer, or (rarely) the pursuer creates such obstacles in the path of the fugitives. (Cf. SUS 1979, No. 313H = AA 313I, p. 114: escape by throwing magical objects, an episode in various types of fairy tales). | 252 | 551 |
| L72a In L72 family | Comb-thicket. | Fleeing for his life, the character throws behind him a comb (brush), which turns into an obstacle (almost always thickets) in the path of his pursuer. (In South America, this motif is most likely of European origin). See Andreev 1929, No. 313.I. | 116 | 261 |
| L72b In L72 family | The whetstone mountain. | Fleeing for his life, the character throws small objects behind him, which turn into powerful obstacles in the path of his pursuer. One of the objects thrown is a whetstone. (In one of the Udmurt variants, the objects thrown destroy the obstacles in the character's path). See motif L72. | 53 | 78 |
| L72c In L72 family | The abandoned mirror. | Fleeing for his life, the character throws a mirror behind him, which turns into an obstacle for his pursuer (ice, lake, etc.) or attracts his attention and causes him to lose time. (In the Udmurt version, objects destroy obstacles in the character's path). | 46 | 56 |
| L72d In L72 family | Abandoned scissors. | Fleeing for his life, the character throws behind him a pair of scissors, which turn into some kind of obstacle in the path of his pursuer. | 13 | 13 |
| L72e In L72 family | The pursuer returns for the axe. | In order to overcome the obstacles created by the fleeing hero, the pursuer is forced to return home for the necessary tools. | 17 | 29 |
| L72e1 In L72 family | The pursuer hides the axe. | In order to destroy the obstacles created by the hero, the pursuer uses tools. Before continuing the chase, he is forced to spend time taking them home or hiding them, otherwise animals and birds will steal them. | 12 | 16 |
| L72f In L72 family | Discarded entrails. | Fleeing for his life, the character throws behind him the entrails or stomach contents of an animal, which become an obstacle in the path of his pursuer. | 6 | 6 |
| L72g In L72 family | Cast salt. | Fleeing for his life, the character throws salt behind him, preventing his pursuer from continuing the chase. | 31 | 34 |
| L72h In L72 family | The abandoned flint. | Fleeing for his life, the character throws behind him a tool for kindling fire (flint, tinder, match, kindling), which becomes an obstacle in the path of his pursuer. (A discarded flint is counted if it serves to strike fire, and is not counted if it is simply a hard stone that turns into a mountain). | 25 | 37 |
| L72i In L72 family | Discarded soap. | Fleeing for his life, the character throws soap behind him, which turns into an obstacle for his pursuer (a slippery mountain, river, etc.). | 15 | 18 |
| L72j In L72 family | A needle (awl) turns into many needles (awls). | Fleeing for his life, the character throws behind him an awl or needle, which turns into many awls or needles. | 11 | 11 |
| L72k In L72 family | A discarded bottle of oil. | Fleeing for his life, the character throws a jar of oil behind him. Spilling out, it turns into a lake or river. (Only North American materials are taken into account. In the Old World, the motif is rare and unsystematic. In North America, it most likely refers to hair oil in all cases). | 7 | 12 |
| L73 | Drink the river! G522 | Trying to drink a river, lake, or sea, the antagonist bursts. | 61 | 90 |
| L73a In L73 family | Darkness behind, light ahead. | The fugitives make sure that darkness spreads behind them, hindering their pursuers (while light pours in front of them). | 11 | 10 |
| l73a1 In l73 family | The fugitive creates fog. | Throwing some object behind him, the fleeing character creates fog or darkness in the path of his pursuer. | 22 | 21 |
| L73b In L73 family | A line drawn. | The fugitive draws a line on the ground (ice), creating an obstacle in the path of the pursuer. | 7 | 11 |
| L73c In L73 family | The scarf opens and closes the way. | By waving a piece of cloth (towel, scarf, item of clothing) or throwing it, placing it on water, etc., the character creates obstacles (in the path of the pursuer) or a means of overcoming them (bridge, etc.). | 35 | 62 |
| L74 | The Returned Hand. | A bear or other powerful character tears off and carries away another character's hand. A third character steals the hand and returns it to the one from whom it was torn off. | 11 | 17 |
| L74a In L74 family | Hanged over the hearth. | The enemy carries the hero away or tears off and carries away part of his body, after which he hangs his victim or part of his body (usually over a fire) in order to cause the victim torment. Another character rescues the hero himself or returns the stolen part of his body to him. | 13 | 15 |
| L75 | Flint kills his mother at birth. | One of two brothers is the embodiment of evil; at birth, he cuts open his mother's body, killing her. | 16 | 20 |
| L76 | Severed testicles. | When a female cannibal attacks a man, she devours or tears off his testicles. | 3 | 7 |
| L77 | The girl seems like a pineapple. | The character devours people because he sees them as a delicacy. | 9 | 12 |
| L78 | Toad-jaguar. | In the images, the character has the features of a jaguar and a toad; the toad/frog turns into a jaguar; the toad/frog is the mother or wife of the jaguar. | 21 | 22 |
| L79 | Two wives: a girl and a monster. | The girl marries a powerful, benevolent character; his first wife is a monster; he kills her or is satisfied that she has been killed by his new wife. | 16 | 22 |
| L80 | Drop of blood. | A demonic creature or animal is killed, but comes back to life or can come back to life if even a small piece of its flesh or blood is left behind, unnoticed. | 16 | 22 |
| L81 | Demon's fire. | A man who goes in search of fire finds it with a demon. The demon pursues the man, harms him, and kills him. Traditions in which there is only a story about men who are promised fire for a fairy tale (a tall tale) are marked with an asterisk*. | 128 | 208 |
| L81a In L81 family | The cat extinguishes the fire. | A girl offends a cat (rarely: a dog, a rooster) and the cat takes revenge by causing misfortune to befall the girl (usually by extinguishing the fire, after which the girl falls into the hands of a demon). | 22 | 33 |
| L81a1 In L81 family | Red bead in the hearth. | Noticing a red bead (pebble) that has fallen into the hearth, the character thinks it is a coal and does not understand that the fire in the hearth has gone out. | 5 | 5 |
| L81a2 In L81 family | The demon comes to drink the girl's blood (ATU 709A). | While the men are away, a demonic character comes to a girl or woman to drink her blood or otherwise torment her. The men notice that the girl is wasting away, but at first they do not know the reason. | 42 | 50 |
| L81a3 In L81 family | Demon with a golden spoon. | A girl sees a demon in a frightening and repulsive form. When he asks her what she said about him (what she saw), the girl replies that she praised his beauty and manners (she saw him in an attractive form). Usually, the girl eventually tells the truth, and the men hiding in ambush kill the enraged demon. | 8 | 14 |
| L81b In L81 family | The hero's severed legs. | The hero's rivals abandon him, cutting off his legs (usually leaving a sword at the entrance to his tent, and when the hero rushes out, the blade wounds him). | 22 | 32 |
| L81c In L81 family | The legless, the blind, and the armless. | The legless man lives together with the blind and armless man (or with one of the two). By working together, they are healed. | 28 | 37 |
| L81d In L81 family | After fighting, the cripples recovered. | Two cripples with different physical disabilities quarrel and fight, and as a result become whole and healthy. | 10 | 9 |
| L82 | Burns his leg in a fire. | A person deliberately or accidentally burns his foot in a fire or burns himself completely; he turns into a demonic creature. See motif L9 (man with a sharp foot). | 16 | 24 |
| L83 | An incomplete body turns into lightning/thunder. | A character who has only a head left (motif L5) or who has burned his leg (motif L82) turns into lightning/thunder (or emits lightning/thunderclaps). | 7 | 8 |
| L84 | Unsuitable axes. | The character attempts to chop down a tree with an axe made of obviously unsuitable material. Cf. motif K27g5. | 16 | 17 |
| L85 | Half-creatures, F525. | The character has only half a body (vertically). See also L85C, "Half-chicken". | 124 | 243 |
| L85a In L85 family | The half-child. | The character is born as half a person or becomes one as a result of an accident. He or she does not belong to a special category of mythical half-beings and usually regains physical completeness. See motif L85, cf. motif L112. | 41 | 32 |
| L85b In L85 family | A woman who has offended a god gives birth to a freak. | A pregnant woman curses the Sun, Rain or another powerful character. Because of this, the child is born physically disabled. He possesses magical powers and usually acquires a normal body. | 11 | 12 |
Tradition and narrative counts are the stored catalogue totals for each entry.