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Berezkin/Duvakin Catalogue of Motifs

English translation, enhancements and additional metadata by Jonathan Fielder-White

Source: Berezkin and Duvakin's Analytical Catalogue · Original catalogue (Russian)

About the catalogue and its sources

Unless otherwise stated, narrative and tradition data comes from Berezkin and Duvakin's Thematic classification and distribution of folklore and mythological motifs by area (Analytical catalogue).

Original Berezkin/Duvakin catalogue (Russian)

The English translation uses AI assistance alongside manual verification. Errors may occur; consult the original source when in doubt.

All motif categories

Showing 1,101–1,150 of 3,494 · Page 23 of 70

Ref ▲ Title Summary Traditions Narratives
H49c In H49 family The Innocently Slain Falcon, Th B221.2.2; ATU 178C. A tame bird (rarely: a domestic animal) shows visible aggression towards its owner (usually a falcon knocks a bowl out of the hands of a thirsty man). The man kills the bird (animal) and then discovers that they saved him from death. 22 28
H49d In H49 family The Innocently Slain Parrot, ATU 916(4). A character (usually a bird) brings a healing (rejuvenating) fruit (seed, branch). Accidentally or maliciously, poison gets into the fruit. The person whom the fruit-bearer wanted to help kills or is about to kill his benefactor, and then learns of his mistake. 14 19
H50 The sky god and the mistress of the dead. A pair of deities or first ancestors diverge. The man remains on earth or goes to heaven (remains in heaven), the woman becomes the mistress of the world of the dead, the earth, the underworld, usually associated with disease and poisonous animals. 13 19
H51 The Devil's Horse. The horse is a predator or is associated with God's enemy. 48 101
H52 The Land of Immortality, ATU 470B. A man finds a land where there is no death. Having decided to visit his native places, he never returns to it. 29 31
H52a In H52 family Death provokes touching the ground. Returning from the land of immortality, a person must not touch the ground. However, he dismounts from his horse to help an old man (old woman). Death, who has taken the form of an old man, immediately kills him. Rarely: at the last moment, the hero decides not to perform actions that are fatal for him. 11 19
H52b In H52 family The search for immortality, ATU 470B. Setting out in search of a land where there is no death, a man encounters characters engaged in tasks that can only be completed in an impossibly long time. However, the man needs eternal life, and so he continues on his way. 12 12
H53 The wolf – lord of the dead. The wolf participates in the creation of the earth or is the brother of the creator and/or conqueror of the demons of the underworld. He dies and/or is considered the first to die and/or becomes the lord of the land of the dead. 13 28
H54 Veki Vija, F571.1. In order for a character's eyes to be (wide) open, their eyelids (eyelashes, eyebrows) must be raised, propped up, spread apart (rarely: cut off). 62 160
H54a In H54 family The shaven old man. A man meets an old man whose face is completely covered with hair or snot. He cuts (wipes) it off and receives a reward for doing so. 9 7
H54b In H54 family Deadly gaze. The character's gaze brings death (and destruction). 50 73
H54c In H54 family Crucified eyelids. The character's eyelids are crucified so that he cannot close them, or he does so himself on the advice of another. 5 7
h54d In h54 family Lord of the spirits. A character whose eyelids (eyelashes, eyebrows) are so heavy that he cannot open his eyes without help, possesses enormous power and is dangerous to heroes and people in general. He is often associated with the underworld or with a bygone era. 25 46
H55 Sinners in the Other World, ATU 471, (ATU 470). A person going to the other world sees people who are punished or rewarded for their actions in life. 75 89
H55a In H55 family Two under one blanket. Finding himself in another world, a man sees a husband and wife trying to cover themselves with a single blanket, which is not big enough for them, or they do not have enough room for two on the bed. See motif H55A. 7 9
H55b In H55 family The Repentant Robber, ATU 756B. From a man who visited hell (and met a deity), the robber learns of his future fate, humbly accepts the inevitability of retribution in the afterlife, and is ultimately saved. The robber is usually contrasted with a self-confident righteous man who is punished for his pride. 30 13
H56 The forbidden fruit: people become mortal, C621. After eating certain food, the first humans become mortal or lose their human nature. Cf. motif F97 (humans become sexually mature). 30 32
I1 Thunderbirds, A284.2. Creatures that cause or embody rain and/or thunderstorms are birds or winged anthropomorphic characters. {Traditions in which birds are associated with thunderstorms and rain, but Thunder itself is not a bird, are marked with an asterisk (*). 183 303
I2 Lightning from the eyes or mouth. Lightning bolts fly from the eyes or mouth {specified} of a creature embodying a thunderstorm. See motif I1. 37 34
I3 Weapons of Thunder. Lightning (and thunder) is produced by an object (sword, arrow, whip, mirror, etc.) in the hands of a character; lightning is an object. 194 280
I3a In I3 family Lightning – whip. During a thunderstorm, the character strikes with a whip – these are flashes of lightning. 19 19
I4 Thunder rides across the sky. When a vehicle moves across the sky, thunder rumbles. 43 65
I4a In I4 family Thunder in trouble: falls to the ground. Thunder falls to earth and cannot rise. Usually, a person helps it return to the sky. 30 44
I4b In I4 family Thunder in trouble: fighting the enemy. A person helps thunder defeat the enemy. 25 34
I4c In I4 family Thunder in captivity. The enemy of the thunderer temporarily defeats and captures him. 12 17
I4d In I4 family The stolen weapon of Grom, ATU 1148B. An enemy steals a weapon (usually a musical instrument) used by the thunder god to summon a storm. The thunder god or his assistant comes unrecognised to the thief, takes possession of his weapon and kills his enemies. 14 6
I4d1 In I4 family The stolen tendons of Grom, ATU 1148B. An enemy steals the tendons (heart and eyes) of a thunder god, who returns them and prevails over his enemy. Cf. motif L57A, "The hero's companion returns his organ." 2 4
I4e In I4 family Thunder riding on a cloud. An anthropomorphic deity (associated with thunder and rain) rides on a cloud or a cloud. 7 9
I4F In I4 family Thunder – two combatants. The hero and his opponent engage in single combat and are still fighting in the sky. This is thunder. 2 3
I5 Thunder – animal. Thunder (lightning, rain) has the appearance of a four-legged mammal - a pig, buffalo, camel, anteater, tapir, dog, cat, leopard, monkey, etc. 48 74
I5a In I5 family Thunder tapir. The tapir is associated with the upper world (thunder, sky, moon). 10 14
I5b In I5 family Thunder Jaguar. The flying jaguar causes storms, rain, and thunderstorms. 3 4
I6 Birds that bring storms. A person encounters a huge bird carrying clouds, rain, snow, thunderstorms, etc. 53 84
I6a In I6 family Male and female: different types of precipitation. The male and female of a huge bird carry different types of precipitation (for example, the eagle carries snow, and the eagle carries rain). Or (Buryats of Mongolia) the same bird carries different types of precipitation depending on whether it is angry or not. See motif i6. Traditions associated with Na-Dene languages are highlighted in italics in the list. 32 7
I7 Cloud serpent. The reptile produces rain and thunderstorms. 75 136
I7a In I7 family Lightning snake. Lightning is associated with a snake. 13 10
I7b In I7 family Lightning – a crack in the sky. Lightning – a crack in the sky through which the heavens are visible for a moment. 6 5
I7c In I7 family Rain or dew – urine. When a character in the upper world urinates, it rains (dew falls) on earth. 20 23
I8A In I8 family Pillars of the world: anthropomorphic characters. The world, earth or sky are supported by anthropomorphic beings. 80 121
I8B In I8 family Pillars of the world: zoomorphic creatures. The earth or sky is supported by zoomorphic creatures. 96 127
I8c In I8 family Suspended Earth. The earth is prevented from falling or swaying because it is tied with ropes. 33 39
I8D In I8 family Pillars of the world: pillars, mountains. The earth or sky is supported by mountains, pillars, nails, trees. 146 185
I8e In I8 family Four hold up the world. The sky or the earth is supported by four anthropomorphic male characters located at the four cardinal points. 28 31
I8e1 In I8 family Four pillars of the world. The sky or earth is supported by four objects or beings located at the four cardinal points (either four groups of beings, or four at the corners and a fifth in the centre). Th A841. See motifs 8A, 8D. 116 131
I8f In I8 family Pillars of the world: one object. The sky, the world rests on a single object (a pillar or tree). 70 83
I8g In I8 family Atlas, A842. A single giant holds up the earth or the sky. 78 108
I8G1 In I8 family Giant at the pillar of the world. At the foot of the world pillar is an anthropomorphic character, or a character identified with a tree or pillar on which the world rests, or a character holding ropes on which the world is suspended. 20 26
I8h In I8 family Man and woman hold up the earth. The earth is supported by a man and a woman in the underworld. 6 8
I8i In I8 family At first, the earth swayed. Initially, the earth rocks, unstable, and must be specially secured. 45 62
I9 Colours of the cardinal points. Each (or at least three) of the four cardinal directions (as well as the zenith and nadir) and/or the objects located there have their own colour. Abbreviations: E: east, S: south, W: west, N: north. (Cf. Podosinov 2000: 143-147). 81 154

Showing 1,101–1,150 of 3,494 · Page 23 of 70

Tradition and narrative counts are the stored catalogue totals for each entry.