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Berezkin/Duvakin Catalogue of Motifs
English translation, enhancements and additional metadata by Jonathan Fielder-White
Source: Berezkin and Duvakin's Analytical Catalogue · Original catalogue (Russian)
About the catalogue and its sources
Unless otherwise stated, narrative and tradition data comes from Berezkin and Duvakin's Thematic classification and distribution of folklore and mythological motifs by area (Analytical catalogue).
Original Berezkin/Duvakin catalogue (Russian)
The English translation uses AI assistance alongside manual verification. Errors may occur; consult the original source when in doubt.
All motif categories
| Ref ▲ | Title | Summary | Traditions | Narratives |
|---|---|---|---|---|
| A32g In A32 family | Holding on to a bush. | On the lunar disc, a character can be seen holding onto a tree or bush and ending up on the moon with them. See motif A32D. | 27 | 32 |
| A32h In A32 family | Moon tree, A751.6. | A tree, bush, branch, snag, etc. are visible on the lunar disc. See motif A32G. | 81 | 112 |
| A32i In A32 family | Shepherd on the moon. | A shepherd (shepherd and girl, shepherd and his flock, dogs) can be seen on the lunar disc. | 14 | 19 |
| A32j In A32 family | Shaman on the moon. | A shaman with a tambourine ascends to the moon and remains there, visible in the silhouette of the lunar spots. | 5 | 18 |
| A32k In A32 family | First to the sun, then to the moon. | A character, discernible in the silhouette of the moon's spots, first headed for the sun and only then reached the moon, or the Sun and the Moon argued over who he should belong to. | 20 | 31 |
| A32l In A32 family | Silhouette in the sun. | The silhouette of a certain character is visible on the solar disc. Or it is said that the character fell into the sun and remained there. | 10 | 10 |
| A32m In A32 family | Gypsy sun. | The moon is called the "Gypsy sun". | 8 | 9 |
| A33 | Sun Ram. | The sun has the appearance of a large, non-predatory mammal (bull, ram, pig, antelope, rhinoceros, etc.) or rides on it. | 13 | 16 |
| A34 | The fox and the moon. | The jackal, coyote or fox are associated with the moon (usually with the appearance of lunar spots). | 22 | 30 |
| A35 | Spots on the lunar disc, A751.5. | Dark spots on the lunar disc – dirt, blood, paint, marks from blows, burns on the body or face of a character; they do not form a specific image. See motif A31. | 212 | 289 |
| A35a In A35 family | Mud thrown in the face. | Moon spots - mud (manure, clay, ash, dough, dirty rag) thrown in the face of the Moon/Moon as a result of a family or love conflict - often by a brother/sister or mother. | 33 | 54 |
| A35b In A35 family | Covering the moon with resin. | The character tries to cover the moon with resin (so that it shines less brightly). | 11 | 14 |
| a35b1 In a35 family | The moon hinders the thief. | The criminal tries to make the moon dim because its light annoys him or prevents him from committing crimes. | 10 | 18 |
| A35c In A35 family | Scratches and wounds on the face of the moon. | Moon spots are scratches and wounds on the face of a character. | 15 | 19 |
| A36 | The moon and immortality. | The moon (month) is contrasted with humans as immortal to mortals; it decides whether humans will be mortal; those who live on the moon are immortal. (Cf. Latvians, Dolgans). | 79 | 147 |
| A36a In A36 family | Sun and immortality. | The sun is contrasted with humans as immortal to mortals; responsible for the mortal nature of humans. | 17 | 24 |
| A37 | The sun is subjected to armed attack. | The character deliberately and by resorting to special means (usually shooting with a bow) strikes the sun or several suns or attempts to do so. | 77 | 154 |
| A37a In A37 family | The hidden archer. | A small animal (marmot, rabbit, mole, toad, frog, earthworm) or a person who turns into such an animal tries to hit the heavenly body with arrows or helps the archer. Since then, this animal has been hiding in burrows and in water. | 14 | 19 |
| A37b In A37 family | The archer's severed finger. | A small animal (marmot, rabbit, mole, frog) or a person who turns into such an animal tries to hit a target in the sky (a celestial body or a bird) with arrows and as a result loses their thumbs. | 9 | 18 |
| A37c In A37 family | The arrow hits the barrier. | The character shoots an arrow into the sky, aiming to hit a celestial body or deity, but the arrow hits an obstacle blocking the target. | 5 | 8 |
| A38 | The Sun in a Trap, A728. | The sun falls into a snare, a trap, and finds itself tied by a rope. | 79 | 112 |
| A38a In A38 family | Loop made of pubic hair. | The sun is caught in a loop made of a woman's pubic hair. | 11 | 16 |
| A38b In A38 family | A mouse gnaws through a snare. | The sun gets caught in a trap. Only a mouse or other small animal manages to gnaw through the trap and free the sun. | 22 | 33 |
| A38c In A38 family | The Sun's Cloak. | The Sun exchanges a cape made of animal or bird skins with a boy or girl, or spoils it. As a result, the boy or girl raises their status or takes revenge on the Sun. | 14 | 17 |
| A38d In A38 family | The sun damages the cloak. | Because the Sun has harmed the character (ruined or burned his cloak, the fur on his skin, etc.), he catches it in a trap or kills it. | 17 | 15 |
| A39 | Every day a new sun. | Suns are born and die, and every day a new one rises in the sky. | 9 | 9 |
| A39a In A39 family | Twelve months, ATU 294. | Each of the calendar segments (usually months) that make up the year is represented by a special object or creature. | 54 | 92 |
| A39B In A39 family | Full moon and crescent moon. | The full moon and the crescent moon are different characters. | 2 | 2 |
| A40 | The Sun or Moon is married to a Toad/Frog. | The Toad or Frog is the wife (or one of the wives) of the Sun or Moon. Traditions in which the frog jumps onto the face (chest, back) of the Moon and remains there are highlighted in italics; those in which the frog is visible on the lunar disc are marked with an asterisk; traditions in which the frog or toad is the wife of the Sun are marked with a hash (#). | 22 | 26 |
| A41 | The sun eats its children. | Two characters have children (brothers and sisters, mothers). One suggests killing these children (mothers), giving reasons in favour of such a decision. In fact, he hides his own children, while his interlocutor actually kills his children. One of the characters and/or the surviving child is the sun. | 33 | 46 |
| A42 | Phaeton (imitator of the Sun), A724.I.I. | The character comes to the Sun, tries to fulfil its role, but deliberately or through incompetence breaks the rules, usually causing disasters on earth. | 24 | 38 |
| A42a In A42 family | The sun imitator falls from the sky. | Having risen into the sky, the character unsuccessfully performs the role of the sun and as a result falls or is thrown down to earth. | 8 | 19 |
| A43 | One foot is shod, the other is not. | The character runs away in a hurry and undergoes a metamorphosis, turning into a bird or rising into the sky. He is missing one trouser leg, or a shoe on one foot, or one mitten. | 17 | 30 |
| A43a In A43 family | The moon in one moccasin. | The moon or character currently visible on the moon hastily ascends to the sky. He is missing one trouser leg or shoe on one foot. Cf. motifs A43 and K13A. | 8 | 14 |
| A44 | The protector moon. | A character fleeing from pursuit, wronged or suffering on earth, asks the Moon to take him to her, or climbs up to the moon himself using a ladder or rope that has descended from there. | 60 | 81 |
| A45 | The insulted moon. | A man teases and insults the moon and is punished as a result. | 46 | 68 |
| A46 | The sun and moon arise from the eyes of a creature. | The sun and moon (Rigveda: only the sun) emerge from the eyes of an anthropomorphic creature. | 21 | 34 |
| A46a In A46 family | The sun and moon – the eyes of the deity. | The sun and moon (Rigveda: only the sun) are associated with the eyes of an anthropomorphic being (the motif of their emergence from the eyes of this being may be absent). | 26 | 38 |
| A47 | The sun is born from an egg. | The sun is born or emerges from an egg. | 17 | 23 |
| A47A In A47 family | The lizard finds the sun. | The lizard or iguana is associated with the appearance of the sun. | 3 | 7 |
| A48 | The moon obtained and lost. | A character brings the moon from another world and uses it as a lamp. Another character drops the moon, and it rises into the sky and remains there. | 5 | 4 |
| B1 | Two creators, A50. | Two anthropomorphic creators compete in the creation of the earth and/or humans. One is or becomes the master of the underworld or is associated with the spirit world, in contrast to the first, who is associated with the human world. | 90 | 166 |
| B1a In B1 family | Three worlds: division of the universe. | Anthropomorphic characters agree to divide the tiers of the universe among themselves – heaven, earth and the underworld. | 8 | 11 |
| B1b In B1 family | Two creators. | Two female progenitors participate in the process of creation. The actions of one bring good, the other evil. | 6 | 7 |
| B1c In B1 family | One creator deceives another. | Two creators agree that the older of them (the main creator) will be the one whose object is in a certain state (usually: whose tree or flower grows or blooms earlier). While one was asleep or absent, the other switched the objects and deceitfully achieved primacy. | 13 | 13 |
| B1d In B1 family | Two workers. | Two characters are building the world, one works poorly, the other well, so different parts of the universe (or a specific island) have different appearances. | 8 | 8 |
| B1e In B1 family | The hero and his ten brothers. | The protagonist of the narrative is one of many (seven or more) brothers with whom he is in conflict, but who are not his irreconcilable enemies. | 6 | 13 |
| B1f In B1 family | Two brothers: the winner and the loser. | In the era of creation, two men have a common origin, are not antagonists, and display their characteristics in a series of episodes. One is intelligent and successful, the other is simple-minded and irresponsible. | 36 | 82 |
| B1g In B1 family | Four brothers-transformers. | Four brothers change the world, freeing it from monsters, transforming its inhabitants and obtaining valuable resources (water, fire, cultivated plants, etc.). Usually one of the brothers is the leader, and the others help him. All four often have a common name. | 8 | 15 |
| B1H In B1 family | The hero and his ten brothers | 4 | 11 |
Tradition and narrative counts are the stored catalogue totals for each entry.