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Berezkin/Duvakin Catalogue of Motifs

English translation, enhancements and additional metadata by Jonathan Fielder-White

Source: Berezkin and Duvakin's Analytical Catalogue · Original catalogue (Russian)

About the catalogue and its sources

Unless otherwise stated, narrative and tradition data comes from Berezkin and Duvakin's Thematic classification and distribution of folklore and mythological motifs by area (Analytical catalogue).

Original Berezkin/Duvakin catalogue (Russian)

The English translation uses AI assistance alongside manual verification. Errors may occur; consult the original source when in doubt.

All motif categories

Showing 2,551–2,600 of 3,494 · Page 52 of 70

Ref ▲ Title Summary Traditions Narratives
L48 Demons devour their own kind. The hero (usually somewhere on high ground - on a tree, rock, at the edge of a precipice or well) kills and/or throws one of his opponents down from there. The other opponents do not recognise their comrade and believe that the slain man is the hero they are pursuing. 42 55
L49 Parts of the body fall down. Individual parts or pieces of a character's body are successively thrown down. (In American variants, those below usually mistake them for game, honey, or fish). 28 42
L50 Cannibal by the trail, G321. The character kills travellers passing by. Usually, he does not attack them unexpectedly, but distracts their attention first. Often, he pushes his victims down somewhere. 37 56
L51 The victim is thrown to aquatic animals. A cannibal, spirit, or predatory beast regularly throws its victims down, where they are devoured by aquatic or chthonic creatures. 9 14
L52 The hero flies away from the top of the tree. A person escapes from a pursuer by climbing a tree and then flying away from it himself or on the back of a bird, or a bird helps the hero escape in some other way. 37 57
L53 Stones in the mouth, K951. The terrifying creature is killed or neutralised by throwing (red-hot) stones, pieces of iron, etc. into its mouth or anus, or the creature retreats when threatened with a stone being thrown into its mouth. 133 183
L54 The boiling lake. To overcome the disaster, hot stones or ashes are thrown into the water. 16 23
L55 Boiling water in the mouth. To neutralise a dangerous enemy, a caustic or boiling liquid is poured into one of the openings of its body. 28 27
L56 Fire in the belly of a monster. A large animal or monster perishes from a fire kindled in its belly. See motif K8A. 47 59
L57 The character returns his organ. The character loses an internal organ or part of the body, which is taken away by others; he approaches unnoticed and takes back what was lost. 48 67
L57a In L57 family The hero's companion returns his organ. The enemy takes possession of part of the character's body (remains). Another (usually resorting to trickery) returns what is missing, and the character comes back to life or recovers. 83 114
L57b In L57 family The demon comes for a part of his body, ATU 161A. A person tears off or cuts off a part of the body of a predatory animal or demonic creature and uses it. The creature comes for the lost part, usually killing or maiming the person. 19 24
L58 The stingy man. A man refuses to give food to his closest relatives or spouse; as punishment, he or his food changes its nature. 28 32
L59 The stingy woman: metamorphosis. A woman eats the best food or eats fruit before it is ripe; as punishment, she undergoes metamorphosis. 20 23
L59a In L59 family Stuck to the whale. People who mocked the hero or his son were dragged into the sea and turned into sea animals or parts of its body or parasites on its skin. 7 11
L60 The foundling demon. Several sisters pick up a baby. In their absence, it turns into an adult man, and when they approach, it turns back into a child. Taking on its true form, the demon pursues the sisters. See motif M46a. 10 11
L61 Samoyed, F1035. The character eats himself, guts himself, or kills himself in order to be eaten. 58 68
L62 Stone Man. The Stone Man kills people, but is then killed himself. 19 17
L63 Eats with the anus or vagina. The character eats food with the womb or anus. See motif F9A. 21 16
L64 Removable head. A certain character removes, takes out a part of his body (head, scalp, lungs), takes it in his hands, puts it back. 46 53
L65 The scary baby. An infant or small child turns out to be a demon and kills people. 73 97
L65a In L65 family The Cannibal Sister, ATU 315A. A daughter is born, or people find a girl; she is a monster or turns into a monster and devours everyone. Her brother escapes (usually leaves, marries, returns), and she pursues him unsuccessfully. 65 82
L65a1 In L65 family The horse's legs eaten away. A demonic character successively devours parts of the horse on which the hero arrived, each time returning to the hero and then leaving to devour another part. (Often asks whether the hero arrived on a three-legged, two-legged or one-legged horse). 27 34
L65a2 In L65 family Shot finger. A man shoots off (damages) the finger of a demonic creature, and then sees that his sister, lying in her cradle, has lost her finger. 11 14
L65b In L65 family Dogs as saviours. A demonic woman, less often her lover or another monster, is ready to kill or kills the hero. Dogs (or animals and birds that replace them – lions, bears, eagles, etc.) come running (flying), rescue the hero and kill the demon. 151 251
L65b1 In L65 family Exchanging sheep for dogs. A man exchanges sheep (goats) for dogs. The exchange seems unequal, but the dogs help him achieve success. 15 25
L65b2 In L65 family Dogs with talking names. The hero's dogs have names that speak of their strength and agility (Wind, Ironbreaker, etc.). 21 36
L65b3 In L65 family Rescue on a tree. A character who climbs a tree manages to escape from a demon (who usually tries to knock the tree down). 154 261
L65b4 In L65 family Tooth-axe. The character pulls out his tooth to use it as a weapon or tool (often an axe). 18 22
L65b5 In L65 family The hero's dogs at the princess's wedding. Despite obstacles, the young man's dogs or other animals serving him get to the princess just as she is about to be given away to a deceiver. 8 10
L65c In L65 family The elder sister-cannibal. The eldest of three or more sisters turns out to be a cannibal, devouring her younger sisters and other people. 10 13
L65c1 In L65 family Sisters fly away from a cannibal. Three or more sisters have the ability to fly and fly away from the cannibal – their older sister or mother. Only the youngest is saved. 4 5
L65d In L65 family The younger sister of the cannibal. When the older sister becomes a cannibal, the younger sister (temporarily) escapes. Cf. motifs L1B, L65C. 34 40
L66 Underground passage beneath the monster. To help the hero, a small animal digs an underground passage beneath the lying monster, and the hero strikes it from below. 29 43
L67 Gnawed wool. Having dug an underground passage to a lying monstrous hoofed animal, a small animal gnaws the wool from the place on the skin where the heart beats; the hero thrusts a spear or arrow into this place. See motif L66. 0 0
L68 Two in the night. Left alone (usually at night in a deserted place) with his companion, a man undergoes a monstrous metamorphosis. 55 92
L69 The puma defeats the monster. A monster attacks a person; a puma, jaguar or dog fights the monster, kills or drives it away; the person returns home. 11 12
L70 Aborted fruit. The character is killed or maimed by an object dropped from above, the fall of which he expects, but has a false idea of its nature or weight (fruit, piece of bark, turtle, log, etc.). 126 173
L71 The end of a thin branch. The character kills an animal; the trickster tries to take the meat; the character lifts the meat onto a tree; helps the trickster or his cub to climb up too; after eating, the climber wants to relieve himself or (less often) drink; the character points out that this can be done at the end of a thin branch; the trickster or the trickster's cub climbs up, falls, and is killed. See motif L70. 19 7
L72 Magical flight, D672, D673. While fleeing, the character throws small objects behind him, which turn into powerful obstacles in the path of the pursuer, or (rarely) the pursuer creates such obstacles in the path of the fugitives. (Cf. SUS 1979, No. 313H = AA 313I, p. 114: escape by throwing magical objects, an episode in various types of fairy tales). 252 551
L72a In L72 family Comb-thicket. Fleeing for his life, the character throws behind him a comb (brush), which turns into an obstacle (almost always thickets) in the path of his pursuer. (In South America, this motif is most likely of European origin). See Andreev 1929, No. 313.I. 116 261
L72b In L72 family The whetstone mountain. Fleeing for his life, the character throws small objects behind him, which turn into powerful obstacles in the path of his pursuer. One of the objects thrown is a whetstone. (In one of the Udmurt variants, the objects thrown destroy the obstacles in the character's path). See motif L72. 53 78
L72c In L72 family The abandoned mirror. Fleeing for his life, the character throws a mirror behind him, which turns into an obstacle for his pursuer (ice, lake, etc.) or attracts his attention and causes him to lose time. (In the Udmurt version, objects destroy obstacles in the character's path). 46 56
L72d In L72 family Abandoned scissors. Fleeing for his life, the character throws behind him a pair of scissors, which turn into some kind of obstacle in the path of his pursuer. 13 13
L72e In L72 family The pursuer returns for the axe. In order to overcome the obstacles created by the fleeing hero, the pursuer is forced to return home for the necessary tools. 17 29
L72e1 In L72 family The pursuer hides the axe. In order to destroy the obstacles created by the hero, the pursuer uses tools. Before continuing the chase, he is forced to spend time taking them home or hiding them, otherwise animals and birds will steal them. 12 16
L72f In L72 family Discarded entrails. Fleeing for his life, the character throws behind him the entrails or stomach contents of an animal, which become an obstacle in the path of his pursuer. 6 6
L72g In L72 family Cast salt. Fleeing for his life, the character throws salt behind him, preventing his pursuer from continuing the chase. 31 34
L72h In L72 family The abandoned flint. Fleeing for his life, the character throws behind him a tool for kindling fire (flint, tinder, match, kindling), which becomes an obstacle in the path of his pursuer. (A discarded flint is counted if it serves to strike fire, and is not counted if it is simply a hard stone that turns into a mountain). 25 37
L72i In L72 family Discarded soap. Fleeing for his life, the character throws soap behind him, which turns into an obstacle for his pursuer (a slippery mountain, river, etc.). 15 18

Showing 2,551–2,600 of 3,494 · Page 52 of 70

Tradition and narrative counts are the stored catalogue totals for each entry.