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Berezkin/Duvakin Catalogue of Motifs

English translation, enhancements and additional metadata by Jonathan Fielder-White

Source: Berezkin and Duvakin's Analytical Catalogue · Original catalogue (Russian)

About the catalogue and its sources

Unless otherwise stated, narrative and tradition data comes from Berezkin and Duvakin's Thematic classification and distribution of folklore and mythological motifs by area (Analytical catalogue).

Original Berezkin/Duvakin catalogue (Russian)

The English translation uses AI assistance alongside manual verification. Errors may occur; consult the original source when in doubt.

All motif categories

Showing 2,401–2,450 of 3,494 · Page 49 of 70

Ref Title Summary Traditions ▲ Narratives
F65b In F65 family The imaginary dead man: eats alone, K1867. The character fakes death in order to eat greedily alone. 34 57
H48 Fever sisters. Illnesses – female sisters (less often male brothers), usually children of an evil spirit. 34 42
H6c1 In H6 family Values in exchange for a child. To obtain the desired object, the character grabs the young or the female bird (snake, crab) and promises to release them if the father (mother, male) bird delivers the desired object. 34 51
I13d In I13 family Wintering with snakes, ATU 672D. A person enters the dwelling of snakes, spends a long time there, is released or escapes. While in the dwelling of snakes, he usually licks a stone that relieves thirst and hunger. 34 26
I50a In I50 family Severed legs of an animal helper. A demon sequentially tears off the legs of an animal that helps the hero (usually the horse on which the hero rides). 34 49
J47a In J47 family Bob to the sky, ATU 328A, 804A. A plant (usually not a mighty tree, but a legume) grows unusually fast, and a character climbs it to reach the sky. 34 65
K107d In K107 family Trying to wake up a wonderful spouse. After overcoming difficulties, a girl (rarely a boy) finds a magical spouse, but at first cannot wake him (her) up. 34 64
K131d In K131 family Seven-league boots. Mention is made of footwear that allows the character to quickly cover enormous distances. 34 47
K160 Getting Satan's Hair, ATU 461. The hero is given the task of bringing back the hair, feathers, scales, etc. of a dangerous character. He does this with the help of the character's wife or mother. 34 43
K27ss In K27 family Overtake (an old) woman. A strong man must overtake a woman, often an old woman. This is difficult or impossible to achieve. 34 45
K33a8 In K33 family The heroine is transformed into a dove. A woman transformed into a dove by the machinations of a rival tries to establish contact with her children or husband. 34 47
K51 The deceived wife. The husband feigns death, disappears or leaves home for a long time. The wife learns that he has married another woman, finds and, as a rule, kills her husband and/or rival, who often turns out to be a creature of non-human nature. 34 49
K56a2 In K56 family Asks to do worse. A character (usually a girl) comes to another (usually an old woman). The latter asks the visitor to perform absurd and harmful actions (to mess up the house, bring dirty water, etc.). The visitor does the opposite of what is asked (cleans the house, brings clean water) and is rewarded. The other character does everything literally and is punished. 34 31
L114a In L114 family The awake child. One (usually the youngest) of a group of young men or women (children) ends up with them in the house of a cannibal or cannibaless. The cannibal intends to kill the newcomers when they fall asleep. The youngest consistently answers the cannibal's questions about why he is not sleeping, forcing him to carry out new tasks instead of attacking the sleepers. The brothers (sisters) run away and escape. 34 48
L31 The sticky monster. People are forced against their will to follow an object, person or animal (usually sticking to it) that carries them far away (usually into water or into the sky). 34 49
L37a2 In L37 family Who will become a ferryman. A man comes to ask God (fate, the sun, etc.) questions that he was asked to ask by those he met along the way. Someone asks when he will be freed from his duties. Answer: let him leave another person in his place. 34 45
L38a In L38 family Sticky trap – resin stump. The character sticks to an object, usually by successively sticking individual parts of their body to it. The object is either a trap for a demonic creature or is itself a creature of a non-human nature. Cf. motif M182 (tar doll), probably brought to the New World after Columbus from Africa. 34 55
L65d In L65 family The younger sister of the cannibal. When the older sister becomes a cannibal, the younger sister (temporarily) escapes. Cf. motifs L1B, L65C. 34 40
L8 Left behind feet and heads. A character temporarily leaves parts of his body behind. Usually, a marriage partner makes it impossible to reunite the departed part with the remaining one. See motif L5. (For the Greater Southwest, Mesoamerica, and the Central Andes, borrowing from the Spanish or the superimposition of a borrowed motif on a pre-Columbian one cannot be ruled out. Stories of witches leaving parts of their bodies behind, which are of European origin, are widespread among the Spanish-speaking population of the Caribbean). 34 48
M106h In M106 family Bird under a cap, ATU 1528. A man puts his hat on the ground and pretends that there is something valuable under it. In reality, there is only shit. Those who believe the deceiver lose their property. 34 17
M17 A woman lies, pretending that a man has missed his target. A wife, mother or grandmother directs the arrow of a blind man or boy at game, lies that he missed, cooks and eats the meat herself. See motif M16 (man is blind, K333.1). 34 20
M199i In M199 family Whoever whistles louder, ATU 1084. A man and a giant (devil, bear, etc.) compete to see who can make the loudest sound (whistle, shout, sneeze, etc.). The man blindfolds his opponent and hits him with a heavy object; blows a trumpet; wraps his head so that it does not burst; etc. The opponent admits defeat or refuses to compete. 34 30
M38d6 In M38 family Bursts with laughter Several characters embody small objects and die one at a time. The last one left laughs and rejoices so much that he bursts with laughter (breaks his head, etc.). 34 28
M62c In M62 family Tug of war, ATU 291 A weak character takes turns negotiating with two strong ones to compete in a tug of war. They don't know they're pulling each other's rope or that they're tied to a tree. 34 53
M81d In M81 family Healed blind people A person meets (most often in the sky) one or two blind people and restores their sight. 34 44
A23b In A23 family First rays on mountains and trees, (ATU 120). Two characters argue about who will be the first to see the rising sun. The winner is the one who first notices not the sun itself, but its reflection or the trees and mountains illuminated by its first rays. 35 38
B33d In B33 family The Old Woman of Winter. An elderly woman embodies winter, is associated with snow, and/or at the border between winter and spring (autumn) there are several very cold days associated with a certain old woman. 35 53
B48a In B48 family Pieces of foreign flesh. The bodies of animals, birds or fish contain internal organs or muscles that were originally parts of the bodies of other animals, birds, fish or monsters. Cf. motif B36C. 35 43
B68b In B68 family Attempted to frighten God. A character who, by his appearance, behaviour or unexpected appearance, tried to frighten God (people) and was turned into an animal (with a different appearance than before) for this. 35 50
C5b In C5 family Animals sent on reconnaissance. After a global catastrophe or during the creation of the earth, animals run around, making the earth large, reporting on its condition, or are sent to find out how large the earth is. 35 47
F8 Meeting of men and women. In the beginning (.55.60.67.73.) women and men lived separately from each other, then came together. Cf. motif F45 (Amazons). 35 69
F82 Incest with mother-in-law, T417. The son-in-law resorts to trickery to sleep with his mother-in-law, or the mother-in-law with her son-in-law. Usually, the son-in-law insists that his mother-in-law, rather than his wife, accompany him on a hunt. 35 36
G18 A person wishes to be sacrificed. A boy, woman, or, less commonly, a man asks others to leave him/her in the forest, burn him/her, scatter his/her remains, or drag his/her body to the site of a future vegetable garden. Cultivated plants grow in this place. 35 56
G21 Coconut head. A coconut palm grows out of the character's head. 35 51
G31 Trees tied with rope. A character ties trees with rope and effortlessly knocks them all down at once or pretends to do so. 35 40
H1b In H1 family Death of someone else's child. The character performs actions that lead to death, because he is indifferent to or desires the death of the child or woman loved by another character. See motif H1A. 35 9
I76a In I76 family The snake becomes a dragon. After a certain period of time, a snake or fish transforms into another creature, usually a dragon. 35 50
K102a5 In K102 family Fill the vessel with tears. A woman must fill one or two vessels with tears (less often with blood). Usually, after this, her punishment must end, or the punishment depends on which of the vessels contains more tears. 35 49
K11a In K11 family Feathers turn into birds and people. Plucked feathers of a (huge) bird turn into actual birds (or their plumage) or humans emerge from them. 35 41
K120a1 In K120 family Three dresses, (ATU 510B). To get rid of an unwanted suitor (her own father, brother, monster), a girl demands that he obtain a dress for her (usually three dresses in succession) made of unusual material (gold, fly wings, etc.), and when the condition is fulfilled, she runs away. 35 60
K27y In K27 family Obtaining material for arrows. The hero is sent or, knowing the danger, goes himself to obtain various (at least two) materials for making a bow and arrows (shafts, feathers, bowstring, flint for arrowheads, paint for colouring arrows, resin and fibres for attaching the arrowhead or feather to the shaft, etc.). See motif K27. 35 38
K33h1 In K33 family Replace the old ring with a new one. The hero's wife (mother, servant) is unaware of the magical properties of an object kept in the house and exchanges it for something more attractive, but in reality incomparable in value. 35 30
K38f7 In K38 family Wild animals serve the hero. The character acquires wild animals (at least two different species) that serve him like dogs. 35 56
K44 The false mother is rejected. The character kidnaps the boy or hides him from his mother or father, pretending to be his mother or father. The kidnapped boy learns the truth and leaves the kidnapper. 35 67
K47b In K47 family The dog becomes handsome. A woman marries a man who originally had the appearance of a dog. The birth of children from a dog is not essential to the plot. 35 43
K56a9 In K56 family The mouse helper rings a bell. When a small animal (usually a mouse) rings a bell, beats a drum, etc., a blind or distant antagonist believes that these sounds are made by the hero (heroine). Thanks to this, the hero (heroine) is saved. 35 58
L5f In L5 family The good skull. Head, face or skull – a woman's husband, fiancé or son; not dangerous to her, brings wealth, saves from hunger, etc. 35 40
L7 Mistakenly chases after an animal. While chasing a person, spirit, monster or beast, mistakenly chases after a large two-legged object passing by, usually an animal. 35 54
L73c In L73 family The scarf opens and closes the way. By waving a piece of cloth (towel, scarf, item of clothing) or throwing it, placing it on water, etc., the character creates obstacles (in the path of the pursuer) or a means of overcoming them (bridge, etc.). 35 62
L95b In L95 family Together with the demon against the child. Having promised to give the child to the demon, the mother or father does not try to save him or her, but arranges for the child to fall into the demon's hands. Against all odds, the son or daughter is saved.[1] Motif L85 "Half-creatures, F525" (the character has only half a body (vertically) or only one leg, which does not prevent him from moving) [AKB]. See also text No. 35.[2] Voracity is a characteristic feature of šǝʔōl in Is 5:14, Hab 2:5, Pr 1:12, Ps 141:7 (see Gaster 1950:189, O’Callahan 1954:169). 35 43

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Tradition and narrative counts are the stored catalogue totals for each entry.