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Berezkin/Duvakin Catalogue of Motifs

English translation, enhancements and additional metadata by Jonathan Fielder-White

Source: Berezkin and Duvakin's Analytical Catalogue · Original catalogue (Russian)

About the catalogue and its sources

Unless otherwise stated, narrative and tradition data comes from Berezkin and Duvakin's Thematic classification and distribution of folklore and mythological motifs by area (Analytical catalogue).

Original Berezkin/Duvakin catalogue (Russian)

The English translation uses AI assistance alongside manual verification. Errors may occur; consult the original source when in doubt.

All motif categories

Showing 3,351–3,400 of 3,494 · Page 68 of 70

Ref Title Summary Traditions ▲ Narratives
J42 Parting waters. The character creates a dry passage across the bottom of the water body, and after passing through, the waters close again. 117 170
K88 Two Travellers (Truth and Falsehood), ATU 613. Two people set off on a journey or argue about which is stronger: truth or falsehood (stinginess or generosity, etc.). The evil one abandons the good one, crippling or robbing him, but the good one regains his health and achieves success. The villain usually perishes. 117 141
F18a In F18 family Long penis. The penis of a male character is much longer than normal or becomes so. During intercourse, it usually crawls towards the woman like a snake. (Only texts with a focus on authenticity are included, not anecdotes). 118 170
K103 The cow as helper, ATU 511. A domestic animal (horse, cow, bull, goat, ram, sheep) helps an orphan, a lonely child, or an unfortunate young woman. 118 164
K18 Recognition of father or mother, H481, ATU 675. A boy is born whose father (rarely mother) is unknown. He chooses his true father (mother), who usually occupies the lowest social position. Usually, a group of men or women gather together, each of whom wants the boy to choose him or her. 118 167
F65 The imaginary dead man. To satisfy their secret desire, which involves breaking social norms (forbidden sex, refusing to share food with relatives), the character pretends to be dying, abandoned at the burial site. 119 26
H36 False news (all variants). A character is sent to deliver instructions or certain items. The messenger distorts the message, brings the wrong items, loses what he is carrying, delays (and is overtaken by another messenger). This has important consequences for him and for the future lives of the people. 119 224
K33h In K33 family Cat, dog and magical object, ATU 560. A person finds a magical object that grants any wish. This object is stolen. It is returned by animals (which the hero had previously saved). 119 159
K38 The hero helps the chicks, B364.4. For doing good to chicks (rarely: young of non-ornithomorphic flying creatures), their mother or father does a favour for the person. 119 254
K119 Animal marries a princess, ATU 545B. An animal promises to make a poor man rich (usually by marrying him to a rich bride; or by marrying a poor girl to a prince) and, resorting to deception, fulfils its promise. 120 152
M57d In M57 family Bay, baton, ATU 563, 564 A person consistently receives magical items that bring wealth. Others replace them or take them away. A person returns what has been taken - usually by receiving another wonderful object (baton, whip) that hits the kidnappers. 120 202
J23 Late children defeat the monster, ATU 312D. People in general or older brothers (siblings, older sister) disappear one after another. A woman raises a boy or twins from infancy. Sometimes, left alone, she miraculously conceives a son or finds a baby. He defeats the antagonists, usually reviving or freeing the missing ones. 121 154
K14 Dear advice, ATU 677, 910A, 910B. A person receives or buys simple advice, the meaning of which is initially unclear (travel with a companion, do not skip breakfast, etc.) and either follows it, achieving success, or violates it, getting into trouble. 121 166
K72 Three maidens. A character of high status meets or marries three (less often two or four) women. One (promises to bear and) bears him a son (children) with unusual qualities, the other two (promise to engage in and) engage in crafts or housekeeping, or intend to marry men of lower status. 121 198
H4 Skin change as a condition for immortality, D1889.6. Those who change their skin (bark, clothing) are immortal (forever young). (Cf. motif K56a5a: Skinning oneself to become young: To become a young beauty, an old or ugly woman asks to have her skin skinned off). 123 256
L9 Cutting and stabbing body parts. The character's body parts resemble cutting or stabbing weapons. 123 164
E5c In E5 family People from the sky. The first humans or deities-ancestors descend to earth from the sky. 124 207
I13a In I13 family Horned serpent, B91.3. A huge aquatic or celestial serpent, dragon, or snake-like creature with horns on its head. 124 222
K102 The hero's woman helps his enemy, ATU 315 (sister), 590 (mother). A woman who is initially friendly to the hero (his sister, mother, less often his wife or lover) then tries to destroy him by acting in concert with his enemy. To this end, she persuades the hero to take actions that are fatal to him. 124 202
K43 The abandoned survives and triumphs, S300. People leave a boy, a girl, a sister and brother, a young woman or young spouses alone and leave, or drive them away. Those who are abandoned or expelled discover unusual abilities or helpers, obtaining blood and food. [Materials on European fairy tales are mostly not yet included] 124 216
L85 Half-creatures, F525. The character has only half a body (vertically). See also L85C, "Half-chicken". 124 243
K2a In K2 family The hero is sent down to the underworld. The character is sent down to the underworld (into an abyss, a well, etc.). After he sends the treasures (women) he has obtained back up, his envious companions cut the rope, but he manages to return to earth. See motifs K38, K39, K74. 125 207
M29b3 In M29 family The fox (jackal, coyote) is a loser and a loser As a result of its stupidity or antisocial behavior, the fox (jackal) dies or suffers damage. See the motives in square brackets. If it is not specified that a “jackal”, then the protagonist is a fox. 125 60
K74 Brothers and the dwarf. Of two or more characters, each one stays at home or goes to fetch fire for cooking or brings food to the house. Each time, a certain character appears who eats the food and/or defeats the one who stayed behind or came to fetch fire. 126 239
L70 Aborted fruit. The character is killed or maimed by an object dropped from above, the fall of which he expects, but has a false idea of its nature or weight (fruit, piece of bark, turtle, log, etc.). 126 173
F86 Conditional signal. A character calls another character of non-human nature (a mate or ward) with a conventional signal; the other character sees this, makes the same signal or utters the same words, takes on the appearance of the character they have come to replace, kills those who come out to meet them, or makes use of their sexual services. 127 191
M57c In M57 family The animal defecates with gold An animal (donkey, bull, horse, goat, bear, leopard) or inanimate object makes gold or food stand out, or a character makes others believe that this is the case. 127 197
L103 Magical flight: Atalanta, R231. The fugitive throws or creates objects behind him, which the pursuer, wasting time, collects, eats or destroys, even though they do not hinder his progress. 128 167
L81 Demon's fire. A man who goes in search of fire finds it with a demon. The demon pursues the man, harms him, and kills him. Traditions in which there is only a story about men who are promised fire for a fairy tale (a tall tale) are marked with an asterisk*. 128 208
H18 Released animals, A1421. Hunted animals were concentrated in one place. A certain character creates them there or allows them to scatter. 130 168
K73a4 In K73 family The child is replaced by a puppy. Malicious women replace the newborn with a puppy (telling the father that his wife has given birth to a puppy). See motifs K73, K73A. 131 237
M171 Mena: from a pea to a horse, ATU 170, 1655, 2034F. The character stops at a house and in the morning claims that the worthless object or animal he brought has disappeared; either he or other characters use or spoil what the deceiver gives them. Each time, the character receives something more valuable in return and, repeating his trick several times, obtains a truly valuable object, an expensive animal, or a person. (All texts of motifs M171A and M171C are also included in motif M171). 131 165
C5a In C5 family Scout birds. A bird, various birds, or people who then turn into birds are sent to explore the earth (whether it exists, whether it has dried up, whether there are any survivors, why smoke is rising from the earth, etc.) or with the task of bringing back a piece of solid substance to create dry land. 132 209
E31a In E31 family Creators and saviours of girls, ATU 653, 653A, 653B. Several men (women) participate in the rescue, creation or revival of a girl (man), or mourn her (his) death. The question arises as to whom the revived person should belong to or who contributed more to the revival. Alternatively, three men create something valuable, each contributing their part. The question arises as to whose contribution is more important. 133 175
K27e In K27 family Eat or drink a lot, ATU 1088). The character is offered to eat or drink an unusually large amount or poison. 133 155
K27s In K27 family Running, racing. Competition: running, racing. See motif K27. 133 140
L53 Stones in the mouth, K951. The terrifying creature is killed or neutralised by throwing (red-hot) stones, pieces of iron, etc. into its mouth or anus, or the creature retreats when threatened with a stone being thrown into its mouth. 133 183
A14a In A14 family Conflict of two luminaries. The sun and moon (month) are or have been in hostile relations either constantly or from time to time. 134 200
G23 Multiple objects from a single creature. The origin of various (more than two) creatures or objects is explained by the metamorphosis of a living creature or part of its body. {Only texts of an aetiological nature are taken into account. For statistical purposes, all texts with motifs G23A and G23B are also included in motif G23}. 134 219
L104 The fugitive and the pursuer change their appearance (ATU 325). The fleeing character successively takes on the appearance of various creatures or objects; the pursuer also changes his appearance, each time transforming into someone who is dangerous to the pursued in his current form. 135 174
K8c In K8 family Jonah: swallowed by a land animal. The character enters the belly of an ordinary land animal, kills it from within (K952) and/or returns to the outside without outside help. Cf. motif M118. 137 193
M91 Dead twice, ATU 1537 Pretending that the deceased has just been alive for a relatively long time, the character accuses others of his death, receives a ransom and gifts. 137 192
F30 The snake lover. A girl or woman takes a snake, eel, moray eel, lizard or worm as a lover or spouse. People kill or maim the lover, the woman and/or their offspring, or she herself turns into a snake. Cf. motif K76B (the snake-husband becomes and remains a handsome man). See motif F29. 139 246
K27hh In K27 family Sorting grain, Th H1091. The character is tasked with quickly separating small particles of different types (usually seeds of different plant species) mixed together in a single vessel, or counting the number of grains, or gathering scattered or already sown grain. 139 183
D13 Laughter. A character loses their values (gives them away) and/or suffers damage/is healed/is transformed if they laugh or hear laughter. 141 214
K37 Recognising one's own among similar ones, H62.1, H161, H324. In order to return or obtain a wife, son or husband (in Africa also a domestic animal or object), a person must identify her or him among several identical people or animals (objects). 141 324
M183 Running race: one against many, ATU 275C, 1074. Numerous relatives of the character, who all look the same, work together to accomplish a task that is impossible for one person to do alone, while their competitors believe that the task was accomplished by only one person. Usually, the fast and slow characters agree to race (jump over an obstacle). The slow one places others who look like him at the finish line or along the entire distance, and they respond to the fast one on his behalf. The fast one does not notice the substitution and admits defeat. 141 175
J4a In J4 family Revenge for the death of a mother. A woman is killed. Her son or sons (rarely: grandsons, nephews) avenge her. 142 274
K10 Battle with a bird. A monstrous bird (bat) attacks people, heroes engage in battle with it. See motifs K10A – K10G. 142 222
L108 The Wolf and the Kids, ATU 123. Each time the departed character returns, he or she sings a song or gives a signal to a relative (usually a child) or friend who remained at home, who then lets him or her in. The antagonist pretends to be the departed person, imitating his or her voice, showing his or her hand, etc. Cf. motif L27a. 142 228

Showing 3,351–3,400 of 3,494 · Page 68 of 70

Tradition and narrative counts are the stored catalogue totals for each entry.