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Stith Thompson Motif Index

About this index and how to read it

Stith Thompson's Motif-Index of Folk-Literature classifies recurring narrative elements in folktales, myths, legends, ballads and related traditional narratives. Each entry below gives Thompson's motif reference and the description recorded in the index.

The index is large, so this browser displays 250 entries per page. You can search by motif reference or by words in the description, restrict the results to one of Thompson's main letter categories, and click motif references mentioned inside descriptions to follow cross-references. Individual motif pages also show any ATU tale types whose concordance explicitly cites that Thompson reference.

7,165 motifs

Page 13 of 29 · 250 per page
Thompson reference Description ▲
D1441 Magic object calls animals together.
D697 Magic object can transform self.
D1661 Magic object cannot be replaced.
D861.10 Magic object carried away; child allowed to play with it. India: Thompson-Balys.
D861.7 Magic object carried off by bird. (Cf. D865.)
D1444 Magic object catches animal.
D1444.1 Magic object catches fish. Hawaii: Beckwith Myth 19.
D1375 Magic object causes (or removes) temporary growths.
D1331.3 Magic object causes both supernatural sight and blindness.
D1373 Magic object causes constant hunger.
D1373.0.1 Magic object causes constant thirst.
D1372 Magic object causes continued sneezing.
D1500.4 Magic object causes disease. Chinese: Werner 245.
D1542.2 Magic object causes drought.
D1375.6 Magic object causes feathers to grow on person. Irish myth: Cross.
D1472.2 Magic object causes food and drink to be furnished.
D1375.1 Magic object causes horns to grow on person. Irish myth: Cross.
D1375.5 Magic object causes humps to appear on back. (Cf. F344.1.) Aarne MSFO XXV 123.
D1368 Magic object causes illusions. Irish myth: Cross.
D1367 Magic object causes insanity.
D1359.3 Magic object causes joy.
D1374 Magic object causes longing.
D1376 Magic object causes members to grow long or short.
D1366 Magic object causes memory.
D1359.2 Magic object causes mourning.
D1402.0.2 Magic object causes person to be drowned. (Cf. D1402.13.2.) Irish myth: Cross.
D1418 Magic object causes person to become lost. Irish myth: Cross.
D1405 Magic object causes person to disappear.
D1413.0.1 Magic object causes persons to stick together.
D1331.4 Magic object causes sight-shifting. Irish myth: *Cross.
D1542.3 Magic object causes streams to dry up.
D1375.4 Magic object causes tail to grow.
D1652.0.1 Magic object causes thing to become inexhaustible. Chinese: Eberhard FFC CXX 107.
D1565 Magic object causes things to seek their proper place.
D1576 Magic object causes tree to spring up.
D1375.3 Magic object causes wings to grow on person. Aarne MSFO XXV 123.
D1359 Magic object changes person's disposition—miscellaneous.
D1350 Magic object changes person's disposition.
D1377 Magic object changes person's size.
D1649.2 Magic object comes at owner's call. (Cf. D1651.) Irish myth: Cross.
D1612.2 Magic object compels fugitive to betray himself.
D1427 Magic object compels one to follow.
D1415 Magic object compels person to dance. England, Wales, U.S.: *Baughman; Icelandic: Boberg.
D1419.1 Magic object compels person to laugh (shriek). Irish myth: Cross.
D1561 Magic object confers miraculous powers (luck).
D1561.2 Magic object confers miraculous powers.
D1400.1 Magic object conquers enemies.
D1563 Magic object controls condition of soil.
D1519 Magic object controls disease—miscellaneous. Irish myth: Cross.
D1500 Magic object controls disease. Irish myth: Cross.
D1544 Magic object controls earthquakes.
D1549 Magic object controls elements: miscellaneous.
D1566 Magic object controls fire. Irish myth: Cross.
D1546 Magic object controls heavenly bodies. Irish myth: Cross.
D1379.1 Magic object controls person's will.
D1542 Magic object controls rain. (Cf. D1541.4.) Irish myth: *Cross.
D1549.3 Magic object controls river (lake). Icelandic: Boberg.
D1545 Magic object controls sea.
D1541 Magic object controls storms. Irish myth: Cross.
D1546.1 Magic object controls sun.
D1540 Magic object controls the elements. Chinese: Graham.
D1545.1 Magic object controls tides.
D1548 Magic object controls weather.
D1543 Magic object controls wind.
D1401 Magic object cudgels person.
D1505 Magic object cures blindness. *Type 550.
D1502.8 Magic object cures boils (tumors).
D1506 Magic object cures deafness. Jewish: Neuman.
D1511 Magic object cures drunkenness.
D1502.7 Magic object cures earache.
D1502.3 Magic object cures fever. (Cf. D2161.1.2.)
D1502.1 Magic object cures headache.
D1502.4 Magic object cures leprosy.
D1502.5 Magic object cures mange. Irish myth: Cross.
D1502 Magic object cures particular diseases. Irish myth: *Cross.
D1502.2.3 Magic object cures scrofula.
D1502.2 Magic object cures toothache. England: Baughman.
D1512 Magic object cures ulcers.
D1502.6 Magic object cures urinary disease.
D1564.4 Magic object cuts down trees.
D1332.1 Magic object deafens.
D1686 Magic object departs and returns at formulistic command. Irish myth: Cross.
D866.2 Magic object destroyed because of feigned sickness. India: Thompson-Balys.
D866 Magic object destroyed. Japanese: Ikeda.
D1359.6 Magic object destroys pride. German: Grimm No. 17.
D1317.0.1 Magic object detects poison. (Cf. D1317.4.)—*Penzer I 110, IV 228 n. 1, IX 143; Dickson 228 n.
D1408 Magic object devastates country.
D867.1 Magic object disappears at owner's death. Irish myth: Cross (D857).
D1575 Magic object does not awaken sleepers.
D1425 Magic object draws lover (husband) to woman.
D1429 Magic object draws person (thing) to it—miscellaneous.
D1420 Magic object draws person (thing) to it.
D1541.2 Magic object draws storm away.
D1426 Magic object draws woman to man. *Type 562; *BP II 538.
D848 Magic object dug from ground. Hartland Perseus III 201f.—Korean: Zong in-Sob 43.
D859.4 Magic object eaten unwittingly.
D806 Magic object effective only when exact instructions for its use are followed.
D806.1 Magic object effective when struck on ground once only. Second blow renders useless. Africa (Bulu): Krug JAFL XXV 113 No. 9.
D1360 Magic object effects temporary change in person.
D1394.2 Magic object enables one to withstand inquisitorial torture. Kittredge Witchcraft 405 n. 235.
D1524 Magic object enables person to cross water.
D871.1 Magic object exchanged for worthless. Foolish brother (wife) exchanges old object for new. *Type 561; *BP II 205.—Breton: Sébillot Incidents s.v. "bague"; India: Thompson-Balys.
D1443 Magic object expels animals.
D1587 Magic object expels person from land.
D811.2 Magic object falls down from the heaven. India: Thompson-Balys.
D1428 Magic object fetches another object.
D853 Magic object forged by smith to order. *Hartland Perseus III 200.—Icelandic: MacCulloch Eddic 268.
D849.4 Magic object found in a wood. *Aarne MSFO XXV 120.
D847 Magic object found in chimney. Breton: Sébillot Incidents s.v. "cheminée".
D849.5 Magic object found in fish. Italian Novella: Rotunda.
D849.1 Magic object found in fort. Chinese: Werner 312.
D849.4.1 Magic object found in garden. German: Grimm No. 121.
D845.1 Magic object found in giant's cave. Icelandic: Boberg.
D849.5.1 Magic object found in heart of whale. Irish myth: Cross.
D846 Magic object found in magic castle. *BP III 113 n. 4.
D845 Magic object found in underground room. Type 562.—India: Thompson-Balys.
D849.3 Magic object found on an island. Aarne MSFO XXV 120; Icelandic: *Boberg.
D842.2 Magic object found on father's grave. Type 314.
D842.3 Magic object found on grave of slain helpful animal. Cox 477; Saintyves Perrault 37; Hdwb. d. Märchens s.v. "Baum".—Japanese: Ikeda.
D842 Magic object found on grave.
D849.8 Magic object found on ground. French Canadian: Sister Marie Ursule.
D842.1 Magic object found on mother's grave. (Cf. D815.1.)—Type 510; Saintyves Perrault 41; Cox 477.
D849.6 Magic object found under dead girl's tongue. Italian Novella: Rotunda.
D849 Magic object found—miscellaneous.
D840 Magic object found. Types 561, 590; Hartland Perseus III 201; India: Thompson-Balys.
D1395 Magic object frees person from prison. *Type 559.—Irish myth: Cross.
D1473 Magic object furnishes clothes. (Cf. D1470.)
D1477 Magic object furnishes livestock (oxen, horses, etc.).
D1476 Magic object furnishes slaves (subjects). (Cf. D1025.8.) India: Thompson-Balys.
D1475 Magic object furnishes soldiers.
D1450 Magic object furnishes treasure. Handwb. d. Abergl. II "Geldzauber"; Chinese: Eberhard FFC CXX 106, 108.
D1481 Magic object furnishes warmth. Chinese: Graham.
D1602.18 Magic object given away returns to giver. S. A. Indian: Métraux RMLP XXXIII 178.
D1312 Magic object gives advice. *Huet 94.—N. A. Indian: *Thompson Tales 297 n. 86b.; Africa (Bankon): Ittman 97.
D1612.6 Magic object gives alarm when touched.
D1323 Magic object gives clairvoyance. (Cf. D1331.1, D1825.) Jewish: Neuman.
D1342 Magic object gives health. Irish myth: Cross.
D1346 Magic object gives immortality.
D1344 Magic object gives invulnerability. *Kittredge Witchcraft *405 nn. 238—9.—Irish myth: *Cross.
D1345 Magic object gives longevity. Penzer VI 6 n. 1.
D1449 Magic object gives miscellaneous powers over animals.
D1531 Magic object gives power of flying.
D1305 Magic object gives power of prophecy.
D1440 Magic object gives power over animals.
D1343 Magic object gives skill.
D1329 Magic object gives supernatural information—miscellaneous.
D1310 Magic object gives supernatural information.
D1300 Magic object gives supernatural wisdom.
D1336 Magic object gives weakness.
D1352 Magic object has pre-natal influence.
D1518.4 Magic object heals broken bone. Irish myth: Cross.
D1500.1 Magic object heals diseases. **Seligmann; *De Cock Volksgeneeskunde; Brown Iwain 44; Irish myth: *Cross.
D1503 Magic object heals wound. Irish myth: *Cross.
D1592 Magic object heats or cools water. (Cf. D1382.)
D1393 Magic object helps fugitive. Irish myth: *Cross.
D1407 Magic object helps gambler win.
D1394 Magic object helps hero in trial.
D1613 Magic object helps overawe captor.
D1406 Magic object helps win in law court.
D1413 Magic object holds person fast. *Type 571.—Icelandic: Boberg; Irish myth: Cross; Chinese: Graham; Japanese: Ikeda.
D1417 Magic object imprisons person.
D1314 Magic object indicates desired place. Irish myth: Cross; Finnish-Swedish: Wessman 70f. Nos 598—604; Jewish: Neuman; Chinese: Werner 197.
D1324 Magic object indicates tides.
D1584 Magic object induces dreams.
D816 Magic object inherited. MacCulloch Childhood 376; Icelandic: *Boberg.
D1649.1 Magic object keeps falling down.
D1445 Magic object kills animal.
D1402 Magic object kills.
D859.7 Magic object left by frightened demons. Korean: Zong in-Sob 144.
D1547.3 Magic object lifts heavy object from river bottom. Jewish: Neuman.
D1327 Magic object locates fish (game).
D1315 Magic object locates lost person.
D877 Magic object loses power by overuse. *Chauvin V 11 No. 7; India: Thompson-Balys; Chinese: Eberhard FFC CXX 106, 109.—Jamaica: Beckwith MAFLS XVII 248 No. 24.
D1403 Magic object maims. Irish myth: Cross.
D1393.2 Magic object maintains quiet so that fugitive may escape. Africa (Hottentot): Bleek 54 No. 24, 63 No. 27.
D1337 Magic object makes beautiful or hideous. Irish myth: Cross; Jewish: Neuman; Japanese: Ikeda.
D1485 Magic object makes carpet.
D1414.0.1 Magic object makes fortifications useless. German: Grimm No. 54.
D1337.2 Magic object makes hideous.
D1376.1 Magic object makes nose long (restores it.) *Aarne MSFO XXV 123; Type 566; *BP I 470ff.; *Fb "næse" II 716b.—Japanese: Ikeda.
D1358 Magic object makes person courageous.
D1357 Magic object makes person cruel.
D1353 Magic object makes person foolish.
D1354 Magic object makes person kind. Italian Novella: Rotunda.
D1341 Magic object makes person old.
D1351 Magic object makes person peaceful. Icelandic: *Boberg.
D1487 Magic object makes plants grow.
D1486 Magic object makes rivers and lakes.
D1484 Magic object makes road.
D1563.1 Magic object makes soil fertile.
D1563.2 Magic object makes soil sterile.
D1359.1 Magic object makes woman masterful.
D1550 Magic object miraculously opens and closes.
D1599.3 Magic object multiplies objects. (Cf. D2106.)
D863 Magic object mysteriously disappears. Korean: Zong in-Sob 44.
D867 Magic object mysteriously disappears. Korean: Zong in-Sob 44.
D1651 Magic object obeys master alone. *Type 565; Penzer III 40.—Jewish: bin Gorion Born Judas III 21, *Neuman; N. A. Indian (Micmac): Rand 34 No. 6 (Iroquois): Smith RBAE II 95, (Thompson River): Teit MAFLS VI 31, (Seneca): Curtin-Hewitt RBAE XXXII 264 No. 50.
D859.6 Magic object obtained as compensation for loss of entire herd—the spirit of the herd resides in the last goat's tail, which old woman keeps. India: Thompson-Balys.
D859.3 Magic object obtained by reaching in certain cardinal direction. N. A. Indian: *Kroeber JAFL XXI 224, (California): Gayton and Newman 75.
D859 Magic object obtained—miscellaneous means.
D850 Magic object otherwise obtained.
D1409 Magic object overcomes person—miscellaneous. Irish myth: Cross.
D1400 Magic object overcomes person.
D1419.2 Magic object paralyzes. Irish myth: Cross.
D1560 Magic object performs other services for owner.
D1599 Magic object performs services—miscellaneous.
D1524.1 Magic object permits man to walk on water. Irish myth: Cross.
D1318.0.1 Magic object picks out guilty man. Basset RTP VII 621.
D1404 Magic object pierces.
D849.2 Magic object pointed out by bird. *Norlind: Skattsägner 19ff., 29ff.
D849.7 Magic object pointed out by divine voice. Italian Novella: Rotunda.
D1313 Magic object points out road. *BP I 434.—Irish myth: Cross; N. A. Indian: *Thompson Tales 297 n. 86c.
D1387 Magic object preserves chastity. Schoepperle Tristan and Isolt I 123; *Boje 106ff.—Irish myth: Cross; Jewish: Neuman.
D1446 Magic object prevents animal from straying.
D1419.3 Magic object prevents ship from moving. Irish myth: Cross.
D1483 Magic object produces building.
D1347 Magic object produces fecundity.
D1567 Magic object produces fountain. (Cf. D925.1.) Jewish: Neuman.
D1599.4 Magic object produces house.
D1349.1 Magic object produces immunity from hunger and thirst. Irish myth: Cross.
D1349.2 Magic object produces immunity from old age. Irish myth: Cross.
D1349 Magic object produces miscellaneous physical changes in persons or things.
D1379 Magic object produces miscellaneous temporary changes in persons, animals, or objects.
D1482 Magic object produces oil.
D1542.1 Magic object produces rain.
D1380.0.1 Magic object protects a city. *Chauvin VIII 191 No. 228.
D1382 Magic object protects against cold or burning.
D1447 Magic object protects against wild animals.
D1381 Magic object protects from attack. *Kittredge Witchcraft 54, 404 nn. 231—234.—Irish myth: Cross; India: Thompson-Balys.
D1384 Magic object protects from discomfort or from accident on journey.
D1388 Magic object protects from drowning. Irish myth: *Cross, Beal XXI 328.
D1385 Magic object protects from evil spirits. Irish myth: *Cross; Jewish: Neuman.
D1383 Magic object protects from poison.
D1388.1 Magic object protects from shipwreck.
D1386 Magic object protects from unwelcome lover.
D1380 Magic object protects. **Seligmann 72ff.—Irish myth: *Cross.
D1595 Magic object provides beautiful bride for hero. India: Thompson-Balys.
D1481.2 Magic object provides fire. Chinese: Eberhard FFC CXX 108.
D1478 Magic object provides light. (Cf. D1162.) Irish myth: Cross.
D1488 Magic object provides wood. Chinese: Eberhard FFC CXX 108.
D1412 Magic object pulls person into it.
D851.1 Magic object purchased. India: Thompson-Balys.
D1430 Magic object pursues or captures.
D1431 Magic object pursues.
D1566.2 Magic object quenches fire.
D1612.5 Magic object raises alarm when stolen. Icelandic: Boberg.
D1541.1 Magic object raises storm.
D829.1 Magic object received by apprentice from master. German: Grimm Nos 36, 111, 129.
D812.10 Magic object received from angel. Irish myth: Cross; Jewish: Neuman; India: Thompson-Balys.
D812.14 Magic object received from ascetic. India: Thompson-Balys; Buddhist myth: Malalasekera I 849, II 210, 656.